godot/editor/import
Hugo Locurcio e962900f23
Rename and reorder bake mode properties for consistency
The order now goes from least to most computationally expensive:

- Disabled
- Static
- Dynamic
2021-12-14 12:01:12 +01:00
..
atlas_import_failed.xpm
collada.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
collada.h
dynamicfont_import_settings.cpp Added reset_size method to Control and Window classes 2021-11-22 16:55:21 +03:00
dynamicfont_import_settings.h
editor_import_collada.cpp
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_bmfont.cpp
resource_importer_bmfont.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_dynamicfont.cpp
resource_importer_dynamicfont.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_imagefont.cpp
resource_importer_imagefont.h
resource_importer_layered_texture.cpp
resource_importer_layered_texture.h
resource_importer_obj.cpp
resource_importer_obj.h
resource_importer_scene.cpp Rename and reorder bake mode properties for consistency 2021-12-14 12:01:12 +01:00
resource_importer_scene.h Rename and reorder bake mode properties for consistency 2021-12-14 12:01:12 +01:00
resource_importer_shader_file.cpp
resource_importer_shader_file.h
resource_importer_texture_atlas.cpp Fix edge case where 1px cut off from right of image 2021-11-23 10:56:36 -05:00
resource_importer_texture_atlas.h
resource_importer_texture.cpp
resource_importer_texture.h
resource_importer_wav.cpp
resource_importer_wav.h
scene_import_settings.cpp
scene_import_settings.h
SCsub