.. |
area_3d.cpp
|
Prevent mapping areas with invalid IDs for Area2D/3D
|
2023-12-18 16:02:46 +01:00 |
area_3d.h
|
Clear monitoring in Area* when its space changes to invalid
|
2023-12-15 20:54:54 +01:00 |
audio_listener_3d.cpp
|
|
|
audio_listener_3d.h
|
|
|
audio_stream_player_3d.cpp
|
Add AudioStreamPlayerInternal to unify stream players
|
2024-01-17 13:12:02 +01:00 |
audio_stream_player_3d.h
|
Add AudioStreamPlayerInternal to unify stream players
|
2024-01-17 13:12:02 +01:00 |
bone_attachment_3d.cpp
|
Update deferred calls to use Callables
|
2024-01-09 16:11:47 +01:00 |
bone_attachment_3d.h
|
|
|
camera_3d.cpp
|
Prevent Camera3D.current from being set to true automatically in the editor.
|
2023-12-01 02:48:53 -07:00 |
camera_3d.h
|
Use mingw-std-threads in MinGW builds
|
2023-11-18 11:56:05 +01:00 |
collision_object_3d.cpp
|
Fix CollisionObject3D Gizmo not updated after calling shape_owner_* functions
|
2024-01-17 10:43:16 +08:00 |
collision_object_3d.h
|
Clear monitoring in Area* when its space changes to invalid
|
2023-12-15 20:54:54 +01:00 |
collision_polygon_3d.cpp
|
|
|
collision_polygon_3d.h
|
|
|
collision_shape_3d.cpp
|
Add warning for using concave shape on CharacterBody3D
|
2024-01-04 09:33:01 -05:00 |
collision_shape_3d.h
|
|
|
cpu_particles_3d.cpp
|
|
|
cpu_particles_3d.h
|
|
|
decal.cpp
|
|
|
decal.h
|
|
|
fog_volume.cpp
|
|
|
fog_volume.h
|
|
|
gpu_particles_3d.cpp
|
Only update particle velocity when it changes
|
2023-12-23 18:04:24 +01:00 |
gpu_particles_3d.h
|
Only update particle velocity when it changes
|
2023-12-23 18:04:24 +01:00 |
gpu_particles_collision_3d.cpp
|
|
|
gpu_particles_collision_3d.h
|
|
|
importer_mesh_instance_3d.cpp
|
|
|
importer_mesh_instance_3d.h
|
|
|
joint_3d.cpp
|
|
|
joint_3d.h
|
|
|
label_3d.cpp
|
[TextServer] Do not draw non-visual characters.
|
2023-12-12 12:17:10 +02:00 |
label_3d.h
|
|
|
light_3d.cpp
|
Remove GI methods in parentheses from light baking options
|
2023-11-22 08:42:40 -06:00 |
light_3d.h
|
|
|
lightmap_gi.cpp
|
Add GLES3 infrastructure for lightmap baking in the compatibility backend
|
2024-01-24 17:13:30 -08:00 |
lightmap_gi.h
|
Add texel_scale property to LightmapGI
|
2024-01-04 16:24:19 +01:00 |
lightmap_probe.cpp
|
|
|
lightmap_probe.h
|
|
|
lightmapper.cpp
|
|
|
lightmapper.h
|
|
|
marker_3d.cpp
|
|
|
marker_3d.h
|
|
|
mesh_instance_3d.cpp
|
Fill remaining global scope constant descriptions
|
2023-11-13 15:17:10 +01:00 |
mesh_instance_3d.h
|
|
|
multimesh_instance_3d.cpp
|
|
|
multimesh_instance_3d.h
|
|
|
navigation_agent_3d.cpp
|
Add getters to navigation servers
|
2023-12-19 19:51:49 +01:00 |
navigation_agent_3d.h
|
Make target_desired_distance affect the navigation of NavigationAgent2D/3D
|
2023-11-29 23:48:54 +09:00 |
navigation_link_3d.cpp
|
|
|
navigation_link_3d.h
|
|
|
navigation_obstacle_3d.cpp
|
|
|
navigation_obstacle_3d.h
|
|
|
navigation_region_3d.cpp
|
Update deferred calls to use Callables
|
2024-01-09 16:11:47 +01:00 |
navigation_region_3d.h
|
Fix missing NavigationRegion property updates in constructor
|
2023-12-04 19:50:17 +01:00 |
node_3d.cpp
|
Update deferred calls to use Callables
|
2024-01-09 16:11:47 +01:00 |
node_3d.h
|
|
|
occluder_instance_3d.cpp
|
|
|
occluder_instance_3d.h
|
|
|
path_3d.cpp
|
|
|
path_3d.h
|
|
|
physics_body_3d.cpp
|
Fix transform sync in RigidBody*D::_body_state_changed
|
2023-11-15 01:45:45 +01:00 |
physics_body_3d.h
|
|
|
ray_cast_3d.cpp
|
|
|
ray_cast_3d.h
|
|
|
reflection_probe.cpp
|
Add a reflection mask to the reflection probes.
|
2024-01-20 08:07:31 +01:00 |
reflection_probe.h
|
Add a reflection mask to the reflection probes.
|
2024-01-20 08:07:31 +01:00 |
remote_transform_3d.cpp
|
|
|
remote_transform_3d.h
|
|
|
SCsub
|
|
|
shape_cast_3d.cpp
|
|
|
shape_cast_3d.h
|
|
|
skeleton_3d.cpp
|
Merge pull request #87050 from nikitalita/convert-3.x-skeletons
|
2024-01-22 20:38:51 +01:00 |
skeleton_3d.h
|
|
|
skeleton_ik_3d.cpp
|
|
|
skeleton_ik_3d.h
|
|
|
soft_body_3d.cpp
|
Fix error when pinning soft body point without attachment
|
2024-01-23 16:37:48 +01:00 |
soft_body_3d.h
|
|
|
spring_arm_3d.cpp
|
|
|
spring_arm_3d.h
|
|
|
sprite_3d.cpp
|
Merge pull request #86733 from Mickeon/autocompletion-more-animated-sprite
|
2024-01-03 10:15:01 +01:00 |
sprite_3d.h
|
|
|
vehicle_body_3d.cpp
|
|
|
vehicle_body_3d.h
|
|
|
velocity_tracker_3d.cpp
|
|
|
velocity_tracker_3d.h
|
|
|
visible_on_screen_notifier_3d.cpp
|
|
|
visible_on_screen_notifier_3d.h
|
|
|
visual_instance_3d.cpp
|
Add const lvalue ref to container parameters
|
2024-01-05 14:49:57 -03:00 |
visual_instance_3d.h
|
Add const lvalue ref to container parameters
|
2024-01-05 14:49:57 -03:00 |
voxel_gi.cpp
|
|
|
voxel_gi.h
|
|
|
voxelizer.cpp
|
|
|
voxelizer.h
|
|
|
world_environment.cpp
|
|
|
world_environment.h
|
|
|
xr_nodes.cpp
|
Add const lvalue ref to container parameters
|
2024-01-05 14:49:57 -03:00 |
xr_nodes.h
|
Add const lvalue ref to container parameters
|
2024-01-05 14:49:57 -03:00 |