godot/modules/mono
Rémi Verschelde e956e80c1f Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Part of #33027, also discussed in #29848.

Enforcing the use of brackets even on single line statements would be
preferred, but `clang-format` doesn't have this functionality yet.
2020-05-10 13:12:16 +02:00
..
build_scripts Mono: Use msbuild instead of nuget.exe for restoring 2020-05-09 19:45:04 +02:00
doc_classes
editor Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 2020-05-10 13:12:16 +02:00
glue Renamed plane's d to distance 2020-05-10 12:12:51 +02:00
icons
mono_gd Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 2020-05-10 13:12:16 +02:00
utils Remove some C++11 polyfill defines that are no longer needed 2020-05-03 00:42:04 +02:00
__init__.py
.gitignore
class_db_api_json.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
class_db_api_json.h
config.py Mono: Use msbuild instead of nuget.exe for restoring 2020-05-09 19:45:04 +02:00
csharp_script.cpp Mono: Fix hot-reloading of nested classes 2020-05-09 19:18:28 +02:00
csharp_script.h Add ability to bind typed arrays to script API 2020-04-21 10:15:40 +02:00
godotsharp_defs.h
godotsharp_dirs.cpp Mono: Fix include for Android support 2020-04-18 21:28:51 +02:00
godotsharp_dirs.h
managed_callable.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
managed_callable.h Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00
mono_gc_handle.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
mono_gc_handle.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
register_types.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
register_types.h
SCsub Mono/C#: Add iOS support 2020-03-31 09:37:16 +02:00
signal_awaiter_utils.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
signal_awaiter_utils.h Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00