godot/drivers/vulkan
Dario 4ad424234f Improve synchronization of rendering commands after changes from transfer queues.
Fix an error where barriers are expected to be inserted for the swap chain textures.
Add the relevant synchronization stages and accesses to resources between frames.
Fix an error where debug labels weren't finished correctly between frames.
Breadcrumbs are now behind an optional macro as they currently lead to synchronization errors which are harmless.
2024-10-21 11:27:56 -03:00
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godot_vulkan.h Move Vulkan includes to a central godot_vulkan.h header 2024-09-29 17:53:18 +02:00
rendering_context_driver_vulkan.cpp
rendering_context_driver_vulkan.h Move Vulkan includes to a central godot_vulkan.h header 2024-09-29 17:53:18 +02:00
rendering_device_driver_vulkan.cpp Improve synchronization of rendering commands after changes from transfer queues. 2024-10-21 11:27:56 -03:00
rendering_device_driver_vulkan.h Improve synchronization of rendering commands after changes from transfer queues. 2024-10-21 11:27:56 -03:00
SCsub
vulkan_hooks.cpp
vulkan_hooks.h Move Vulkan includes to a central godot_vulkan.h header 2024-09-29 17:53:18 +02:00