godot/platform/windows
2024-08-27 17:38:30 -05:00
..
doc_classes
export [Windows/Linux] Check custom export templates architecture. 2024-08-16 15:52:12 +03:00
console_wrapper_windows.cpp
crash_handler_windows_seh.cpp
crash_handler_windows_signal.cpp
crash_handler_windows.h
detect.py SCons: Better validation for platform-specific opt-in drivers 2024-08-21 22:53:34 +02:00
display_server_windows.cpp [Windows] Hide cursor before moving. 2024-08-27 08:44:05 +03:00
display_server_windows.h Merge pull request #95665 from Hilderin/fix-drag-drop-between-window 2024-08-22 00:10:35 +02:00
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h
gl_manager_windows_native.cpp
gl_manager_windows_native.h
godot_console.ico
godot_res_wrap.rc
godot_res.rc
godot_windows.cpp
godot.ico
godot.natvis
joypad_windows.cpp
joypad_windows.h
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
msvs.py
native_menu_windows.cpp
native_menu_windows.h
os_windows.cpp Windows: Call AddDllDirectory() with an absolute path 2024-08-27 17:38:30 -05:00
os_windows.h
platform_config.h
platform_gl.h
platform_windows_builders.py
README.md
rendering_context_driver_vulkan_windows.cpp Add debug utilities for Vulkan 2024-08-21 23:48:08 +02:00
rendering_context_driver_vulkan_windows.h
SCsub
tts_windows.cpp
tts_windows.h
wgl_detect_version.cpp
wgl_detect_version.h
windows_terminal_logger.cpp
windows_terminal_logger.h
windows_utils.cpp
windows_utils.h

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation