godot/core/math
bruvzg 99666de00f
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
Implement interface mirroring.
Add TextLine and TextParagraph classes.
Handle UTF-16 input on macOS and Windows.
2020-11-26 14:25:48 +02:00
..
a_star.cpp
a_star.h Initialize class/struct variables with default values in core/ and drivers/ 2020-11-23 17:38:46 +01:00
aabb.cpp
aabb.h
audio_frame.h
basis.cpp
basis.h
camera_matrix.cpp
camera_matrix.h
color_names.inc Variant: Sync docs with new constructors, fixups after #43403 2020-11-09 23:39:53 +01:00
color.cpp Color: Fix -Wtype-limits GCC warning after refactoring 2020-11-09 14:11:21 +01:00
color.h Variant: Sync docs with new constructors, fixups after #43403 2020-11-09 23:39:53 +01:00
delaunay_2d.h
delaunay_3d.h
disjoint_set.h
expression.cpp Refactor variant built-in methods yet again. 2020-11-11 16:36:36 -03:00
expression.h Initialize class/struct variables with default values in core/ and drivers/ 2020-11-23 17:38:46 +01:00
face3.cpp
face3.h
geometry_2d.cpp
geometry_2d.h
geometry_3d.cpp Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
geometry_3d.h
math_defs.h [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
math_fieldwise.cpp Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
math_fieldwise.h
math_funcs.cpp
math_funcs.h
octree.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
plane.cpp
plane.h
quat.cpp
quat.h
quick_hull.cpp
quick_hull.h Initialize class/struct variables with default values in core/ and drivers/ 2020-11-23 17:38:46 +01:00
random_number_generator.cpp
random_number_generator.h
random_pcg.cpp
random_pcg.h
rect2.cpp
rect2.h
SCsub
transform_2d.cpp Minor clamp and float fixes 2020-11-10 14:30:07 -05:00
transform_2d.h
transform.cpp Variant: Sync docs with new constructors, fixups after #43403 2020-11-09 23:39:53 +01:00
transform.h Variant: Sync docs with new constructors, fixups after #43403 2020-11-09 23:39:53 +01:00
triangle_mesh.cpp
triangle_mesh.h
triangulate.cpp
triangulate.h
vector2.cpp
vector2.h
vector3.cpp
vector3.h
vector3i.cpp
vector3i.h