godot/scene
Rémi Verschelde fc5fafbb32
Merge pull request #70602 from Calinou/environment-no-sky-hide-ambient-light-properties
Hide Ambient Light properties in Environment inspector depending on mode
2023-01-19 21:53:02 +01:00
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2d Merge pull request #71630 from groud/fix_tilemap_layer_delete_undo 2023-01-18 22:20:12 +01:00
3d Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
animation Merge pull request #71418 from TokageItLab/restart-anim-tree 2023-01-19 21:52:35 +01:00
audio One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
debugger One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gui Merge pull request #71598 from bruvzg/gdscript_bidi_override 2023-01-19 19:33:18 +01:00
main Merge pull request #71623 from kleonc/draw_arc_clamp_to_single_circle 2023-01-18 22:28:24 +01:00
resources Merge pull request #70602 from Calinou/environment-no-sky-hide-ambient-light-properties 2023-01-19 21:53:02 +01:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Remove SkeletonModificationStack3D, and Skeleton3D api cleanup 2023-01-12 12:04:53 -08:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub