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d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
52 lines
1.5 KiB
XML
52 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ResourceSaver" inherits="Object" category="Core" version="3.0-stable">
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<brief_description>
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Resource Saving Interface.
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</brief_description>
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<description>
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Resource Saving Interface. This interface is used for saving resources to disk.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="get_recognized_extensions">
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<return type="PoolStringArray">
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</return>
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<argument index="0" name="type" type="Resource">
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</argument>
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<description>
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Return the list of extensions available for saving a resource of a given type.
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</description>
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</method>
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<method name="save">
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<return type="int" enum="Error">
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</return>
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<argument index="0" name="path" type="String">
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</argument>
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<argument index="1" name="resource" type="Resource">
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</argument>
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<argument index="2" name="flags" type="int" default="0">
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</argument>
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<description>
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Save a resource to disk, to a given path.
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</description>
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</method>
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</methods>
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<constants>
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<constant name="FLAG_RELATIVE_PATHS" value="1" enum="SaverFlags">
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</constant>
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<constant name="FLAG_BUNDLE_RESOURCES" value="2" enum="SaverFlags">
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</constant>
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<constant name="FLAG_CHANGE_PATH" value="4" enum="SaverFlags">
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</constant>
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<constant name="FLAG_OMIT_EDITOR_PROPERTIES" value="8" enum="SaverFlags">
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</constant>
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<constant name="FLAG_SAVE_BIG_ENDIAN" value="16" enum="SaverFlags">
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</constant>
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<constant name="FLAG_COMPRESS" value="32" enum="SaverFlags">
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</constant>
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</constants>
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</class>
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