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base_button.cpp
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Register CheckBox class to create it using editor.
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2015-03-02 22:12:51 -03:00 |
base_button.h
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Bug Fixes
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2014-11-02 11:31:01 -03:00 |
box_container.cpp
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-ability to set default textures in shader (needed for visual shader editing)
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2014-12-21 11:42:44 -03:00 |
box_container.h
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button_array.cpp
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button_array.h
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button_group.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
button_group.h
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button.cpp
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button.h
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center_container.cpp
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Small Fixes
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2014-09-17 11:53:29 -03:00 |
center_container.h
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Small Fixes
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2014-09-17 11:53:29 -03:00 |
check_box.cpp
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Fix C++11 compilation
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2015-03-08 10:39:27 -03:00 |
check_box.h
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Improve mechanism and fix radio icon rendering.
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2015-03-01 16:45:13 -03:00 |
check_button.cpp
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check_button.h
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color_picker.cpp
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drag & drop demo (GUI)
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2015-03-22 12:52:47 -03:00 |
color_picker.h
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container.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
container.h
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control.cpp
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merging okam changes
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2015-04-02 07:22:17 -03:00 |
control.h
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fixes to mouse warp
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2015-02-14 19:22:06 -03:00 |
custom_button.cpp
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custom_button.h
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dialogs.cpp
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New Navigation & Pathfinding support for 2D
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2015-02-14 12:10:15 -03:00 |
dialogs.h
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file_dialog.cpp
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android fixes, please test
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2015-03-23 11:31:23 -03:00 |
file_dialog.h
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android fixes, please test
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2015-03-23 11:31:23 -03:00 |
graph_edit.cpp
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Fixes to GraphEdit:
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2015-01-08 00:41:34 -03:00 |
graph_edit.h
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Fixes to GraphEdit:
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2015-01-08 00:41:34 -03:00 |
graph_node.cpp
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Fixes to GraphEdit:
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2015-01-08 00:41:34 -03:00 |
graph_node.h
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-Work in progress visual shader editor *DOES NOT WORK YET*
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2015-01-03 16:52:37 -03:00 |
grid_container.cpp
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-Initial working(?) implementation of shaders for 2D. Lighting still not there though.
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2015-01-12 10:19:09 -03:00 |
grid_container.h
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label.cpp
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signed distance field font support
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2015-03-21 00:43:33 -03:00 |
label.h
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line_edit.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
line_edit.h
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margin_container.cpp
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margin_container.h
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menu_button.cpp
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-Work in progress visual shader editor *DOES NOT WORK YET*
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2015-01-03 16:52:37 -03:00 |
menu_button.h
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option_button.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
option_button.h
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panel_container.cpp
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panel_container.h
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panel.cpp
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panel.h
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popup_menu.cpp
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-Work in progress visual shader editor *DOES NOT WORK YET*
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2015-01-03 16:52:37 -03:00 |
popup_menu.h
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support for light and normal mapping in 2D
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2015-02-18 19:40:02 -03:00 |
popup.cpp
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New Navigation & Pathfinding support for 2D
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2015-02-14 12:10:15 -03:00 |
popup.h
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progress_bar.cpp
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progress_bar.h
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range.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
range.h
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reference_frame.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
reference_frame.h
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rich_text_label.cpp
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rich_text_label.h
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scroll_bar.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
scroll_bar.h
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scroll_container.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
scroll_container.h
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SCsub
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separator.cpp
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separator.h
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slider.cpp
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Fix for inverted VSlider
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2014-09-19 00:52:05 +02:00 |
slider.h
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spin_box.cpp
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SceneMainLoop -> SceneTree
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2014-11-05 21:20:42 -03:00 |
spin_box.h
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split_container.cpp
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split_container.h
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tab_container.cpp
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-proper minimum size computation for TabContainer
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2015-01-02 22:34:22 -03:00 |
tab_container.h
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-proper minimum size computation for TabContainer
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2015-01-02 22:34:22 -03:00 |
tabs.cpp
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tabs.h
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text_edit.cpp
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Merge pull request #1402 from ElectricSolstice/editor_match_fix
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2015-03-22 15:02:15 -03:00 |
text_edit.h
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-fix TextEdit shift-click functionality past begin and end of selection (#1004)
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2015-01-02 15:08:40 -03:00 |
texture_button.cpp
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Changed texturebutton scale from float to Size2
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2015-01-02 20:23:52 -08:00 |
texture_button.h
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Changed texturebutton scale from float to Size2
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2015-01-02 20:23:52 -08:00 |
texture_frame.cpp
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texture_frame.h
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texture_progress.cpp
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texture_progress.h
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tool_button.cpp
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tool_button.h
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tree.cpp
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begin work on lighting system for 2D
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2015-01-22 11:07:16 -03:00 |
tree.h
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video_player.cpp
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3D Import Import & UDP
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2014-11-12 11:23:23 -03:00 |
video_player.h
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3D Import Import & UDP
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2014-11-12 11:23:23 -03:00 |