godot/scene
2015-04-09 00:49:48 -03:00
..
2d Changes to Light 2015-04-03 01:43:37 -03:00
3d Merge pull request #1574 from UsernameIsAReservedWord/fix_3d_spot_attenuation 2015-04-07 20:16:00 -03:00
animation Add call deferred support for Tween 2015-01-07 19:46:01 +08:00
audio -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
gui merging okam changes 2015-04-02 07:22:17 -03:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main -function remove_and_delete_child removed. Just use child.free() or child.queue_free() instead. Fixes #1603 2015-04-09 00:49:48 -03:00
resources -Fixes bug in ShaderGraph material, when uniform property is not used, fixes #1634 and #1610 2015-04-09 00:29:21 -03:00
register_scene_types.cpp Merge pull request #1450 from theuserbl/master 2015-03-22 14:58:42 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp Changes to Light 2015-04-03 01:43:37 -03:00
scene_string_names.h Changes to Light 2015-04-03 01:43:37 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00