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8de6405288
The UWP platform port was never ported to the Godot 4.0+ API, and it's now accumulating bitrot as it doesn't compile, and thus we no longer propagate platform changes in it. So we finally remove to acknowledge this state. There's still some interest in reviving the UWP port eventually, especially as support for Direct3D 12 will soon be merged, but when that happens it will be easiest to redo it from scratch.
368 lines
10 KiB
C++
368 lines
10 KiB
C++
/**************************************************************************/
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/* dir_access_windows.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#if defined(WINDOWS_ENABLED)
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#include "dir_access_windows.h"
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#include "core/os/memory.h"
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#include "core/string/print_string.h"
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#include <stdio.h>
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#include <wchar.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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struct DirAccessWindowsPrivate {
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HANDLE h; // handle for FindFirstFile.
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WIN32_FIND_DATA f;
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WIN32_FIND_DATAW fu; // Unicode version.
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};
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String DirAccessWindows::fix_path(String p_path) const {
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String r_path = DirAccess::fix_path(p_path);
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if (r_path.is_absolute_path() && !r_path.is_network_share_path() && r_path.length() > MAX_PATH) {
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r_path = "\\\\?\\" + r_path.replace("/", "\\");
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}
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return r_path;
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}
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// CreateFolderAsync
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Error DirAccessWindows::list_dir_begin() {
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_cisdir = false;
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_cishidden = false;
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list_dir_end();
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p->h = FindFirstFileExW((LPCWSTR)(String(current_dir + "\\*").utf16().get_data()), FindExInfoStandard, &p->fu, FindExSearchNameMatch, nullptr, 0);
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if (p->h == INVALID_HANDLE_VALUE) {
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return ERR_CANT_OPEN;
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}
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return OK;
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}
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String DirAccessWindows::get_next() {
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if (p->h == INVALID_HANDLE_VALUE) {
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return "";
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}
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_cisdir = (p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
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_cishidden = (p->fu.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN);
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String name = String::utf16((const char16_t *)(p->fu.cFileName));
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if (FindNextFileW(p->h, &p->fu) == 0) {
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FindClose(p->h);
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p->h = INVALID_HANDLE_VALUE;
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}
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return name;
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}
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bool DirAccessWindows::current_is_dir() const {
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return _cisdir;
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}
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bool DirAccessWindows::current_is_hidden() const {
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return _cishidden;
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}
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void DirAccessWindows::list_dir_end() {
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if (p->h != INVALID_HANDLE_VALUE) {
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FindClose(p->h);
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p->h = INVALID_HANDLE_VALUE;
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}
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}
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int DirAccessWindows::get_drive_count() {
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return drive_count;
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}
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String DirAccessWindows::get_drive(int p_drive) {
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if (p_drive < 0 || p_drive >= drive_count) {
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return "";
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}
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return String::chr(drives[p_drive]) + ":";
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}
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Error DirAccessWindows::change_dir(String p_dir) {
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GLOBAL_LOCK_FUNCTION
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p_dir = fix_path(p_dir);
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WCHAR real_current_dir_name[2048];
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GetCurrentDirectoryW(2048, real_current_dir_name);
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String prev_dir = String::utf16((const char16_t *)real_current_dir_name);
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SetCurrentDirectoryW((LPCWSTR)(current_dir.utf16().get_data()));
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bool worked = (SetCurrentDirectoryW((LPCWSTR)(p_dir.utf16().get_data())) != 0);
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String base = _get_root_path();
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if (!base.is_empty()) {
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GetCurrentDirectoryW(2048, real_current_dir_name);
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String new_dir = String::utf16((const char16_t *)real_current_dir_name).replace("\\", "/");
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if (!new_dir.begins_with(base)) {
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worked = false;
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}
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}
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if (worked) {
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GetCurrentDirectoryW(2048, real_current_dir_name);
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current_dir = String::utf16((const char16_t *)real_current_dir_name);
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current_dir = current_dir.replace("\\", "/");
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}
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SetCurrentDirectoryW((LPCWSTR)(prev_dir.utf16().get_data()));
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return worked ? OK : ERR_INVALID_PARAMETER;
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}
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Error DirAccessWindows::make_dir(String p_dir) {
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GLOBAL_LOCK_FUNCTION
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p_dir = fix_path(p_dir);
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if (p_dir.is_relative_path()) {
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p_dir = current_dir.path_join(p_dir);
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p_dir = fix_path(p_dir);
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}
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p_dir = p_dir.simplify_path().replace("/", "\\");
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bool success;
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int err;
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success = CreateDirectoryW((LPCWSTR)(p_dir.utf16().get_data()), nullptr);
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err = GetLastError();
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if (success) {
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return OK;
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}
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if (err == ERROR_ALREADY_EXISTS || err == ERROR_ACCESS_DENIED) {
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return ERR_ALREADY_EXISTS;
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}
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return ERR_CANT_CREATE;
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}
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String DirAccessWindows::get_current_dir(bool p_include_drive) const {
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String base = _get_root_path();
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if (!base.is_empty()) {
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String bd = current_dir.replace("\\", "/").replace_first(base, "");
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if (bd.begins_with("/")) {
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return _get_root_string() + bd.substr(1, bd.length());
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} else {
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return _get_root_string() + bd;
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}
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}
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if (p_include_drive) {
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return current_dir;
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} else {
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if (_get_root_string().is_empty()) {
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int pos = current_dir.find(":");
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if (pos != -1) {
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return current_dir.substr(pos + 1);
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}
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}
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return current_dir;
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}
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}
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bool DirAccessWindows::file_exists(String p_file) {
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GLOBAL_LOCK_FUNCTION
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if (!p_file.is_absolute_path()) {
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p_file = get_current_dir().path_join(p_file);
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}
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p_file = fix_path(p_file);
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DWORD fileAttr;
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fileAttr = GetFileAttributesW((LPCWSTR)(p_file.utf16().get_data()));
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if (INVALID_FILE_ATTRIBUTES == fileAttr) {
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return false;
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}
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return !(fileAttr & FILE_ATTRIBUTE_DIRECTORY);
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}
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bool DirAccessWindows::dir_exists(String p_dir) {
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GLOBAL_LOCK_FUNCTION
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if (p_dir.is_relative_path()) {
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p_dir = get_current_dir().path_join(p_dir);
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}
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p_dir = fix_path(p_dir);
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DWORD fileAttr;
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fileAttr = GetFileAttributesW((LPCWSTR)(p_dir.utf16().get_data()));
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if (INVALID_FILE_ATTRIBUTES == fileAttr) {
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return false;
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}
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return (fileAttr & FILE_ATTRIBUTE_DIRECTORY);
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}
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Error DirAccessWindows::rename(String p_path, String p_new_path) {
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if (p_path.is_relative_path()) {
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p_path = get_current_dir().path_join(p_path);
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}
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p_path = fix_path(p_path);
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if (p_new_path.is_relative_path()) {
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p_new_path = get_current_dir().path_join(p_new_path);
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}
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p_new_path = fix_path(p_new_path);
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// If we're only changing file name case we need to do a little juggling
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if (p_path.to_lower() == p_new_path.to_lower()) {
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if (dir_exists(p_path)) {
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// The path is a dir; just rename
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return ::_wrename((LPCWSTR)(p_path.utf16().get_data()), (LPCWSTR)(p_new_path.utf16().get_data())) == 0 ? OK : FAILED;
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}
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// The path is a file; juggle
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WCHAR tmpfile[MAX_PATH];
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if (!GetTempFileNameW((LPCWSTR)(fix_path(get_current_dir()).utf16().get_data()), nullptr, 0, tmpfile)) {
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return FAILED;
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}
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if (!::ReplaceFileW(tmpfile, (LPCWSTR)(p_path.utf16().get_data()), nullptr, 0, nullptr, nullptr)) {
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DeleteFileW(tmpfile);
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return FAILED;
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}
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return ::_wrename(tmpfile, (LPCWSTR)(p_new_path.utf16().get_data())) == 0 ? OK : FAILED;
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} else {
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if (file_exists(p_new_path)) {
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if (remove(p_new_path) != OK) {
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return FAILED;
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}
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}
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return ::_wrename((LPCWSTR)(p_path.utf16().get_data()), (LPCWSTR)(p_new_path.utf16().get_data())) == 0 ? OK : FAILED;
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}
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}
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Error DirAccessWindows::remove(String p_path) {
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if (p_path.is_relative_path()) {
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p_path = get_current_dir().path_join(p_path);
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}
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p_path = fix_path(p_path);
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DWORD fileAttr;
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fileAttr = GetFileAttributesW((LPCWSTR)(p_path.utf16().get_data()));
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if (INVALID_FILE_ATTRIBUTES == fileAttr) {
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return FAILED;
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}
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if ((fileAttr & FILE_ATTRIBUTE_DIRECTORY)) {
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return ::_wrmdir((LPCWSTR)(p_path.utf16().get_data())) == 0 ? OK : FAILED;
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} else {
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return ::_wunlink((LPCWSTR)(p_path.utf16().get_data())) == 0 ? OK : FAILED;
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}
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}
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uint64_t DirAccessWindows::get_space_left() {
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uint64_t bytes = 0;
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if (!GetDiskFreeSpaceEx(nullptr, (PULARGE_INTEGER)&bytes, nullptr, nullptr)) {
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return 0;
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}
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// This is either 0 or a value in bytes.
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return bytes;
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}
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String DirAccessWindows::get_filesystem_type() const {
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String path = fix_path(const_cast<DirAccessWindows *>(this)->get_current_dir());
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int unit_end = path.find(":");
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ERR_FAIL_COND_V(unit_end == -1, String());
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String unit = path.substr(0, unit_end + 1) + "\\";
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if (path.is_network_share_path()) {
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return "Network Share";
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}
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WCHAR szVolumeName[100];
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WCHAR szFileSystemName[10];
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DWORD dwSerialNumber = 0;
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DWORD dwMaxFileNameLength = 0;
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DWORD dwFileSystemFlags = 0;
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if (::GetVolumeInformationW((LPCWSTR)(unit.utf16().get_data()),
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szVolumeName,
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sizeof(szVolumeName),
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&dwSerialNumber,
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&dwMaxFileNameLength,
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&dwFileSystemFlags,
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szFileSystemName,
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sizeof(szFileSystemName)) == TRUE) {
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return String::utf16((const char16_t *)szFileSystemName);
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}
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ERR_FAIL_V("");
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}
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DirAccessWindows::DirAccessWindows() {
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p = memnew(DirAccessWindowsPrivate);
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p->h = INVALID_HANDLE_VALUE;
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current_dir = ".";
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DWORD mask = GetLogicalDrives();
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for (int i = 0; i < MAX_DRIVES; i++) {
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if (mask & (1 << i)) { //DRIVE EXISTS
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drives[drive_count] = 'A' + i;
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drive_count++;
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}
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}
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change_dir(".");
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}
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DirAccessWindows::~DirAccessWindows() {
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list_dir_end();
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memdelete(p);
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}
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#endif // WINDOWS_ENABLED
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