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config.py
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style: Fix PEP8 blank lines issues in Python files
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2016-11-01 00:35:16 +01:00 |
register_types.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
register_types.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
SCsub
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SCsub: Add python shebang as a hint for syntax highlighting
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2016-10-17 20:10:46 +02:00 |
visual_script_builtin_funcs.cpp
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Merge pull request #12035 from Chaosus/wrapfunc
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2017-10-31 23:30:50 +01:00 |
visual_script_builtin_funcs.h
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Merge pull request #12035 from Chaosus/wrapfunc
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2017-10-31 23:30:50 +01:00 |
visual_script_editor.cpp
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Properly fix node path selection in input ports, closes #12152
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2017-11-12 09:20:38 -03:00 |
visual_script_editor.h
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Improved VS node coloring
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2017-09-12 13:16:47 -05:00 |
visual_script_expression.cpp
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Add support for the TAU constant. Fixes #12094.
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2017-11-12 13:32:35 +01:00 |
visual_script_expression.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_script_flow_control.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_script_flow_control.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_script_func_nodes.cpp
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Move singleton management from ProjectSettings to Engine
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2017-11-14 15:15:13 +01:00 |
visual_script_func_nodes.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_script_nodes.cpp
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Move singleton management from ProjectSettings to Engine
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2017-11-14 15:15:13 +01:00 |
visual_script_nodes.h
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Add support for the TAU constant. Fixes #12094.
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2017-11-12 13:32:35 +01:00 |
visual_script_yield_nodes.cpp
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Refactor Fixed to Physics
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2017-10-21 21:28:08 +07:00 |
visual_script_yield_nodes.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
visual_script.cpp
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Removes Script::get_node_type()
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2017-10-25 20:11:30 +02:00 |
visual_script.h
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Removes Script::get_node_type()
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2017-10-25 20:11:30 +02:00 |