godot/doc/classes/ParticlesMaterial.xml
2017-09-13 08:53:01 +02:00

450 lines
15 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ParticlesMaterial" inherits="Material" category="Core" version="3.0.alpha.custom_build">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_color" qualifiers="const">
<return type="Color">
</return>
<description>
</description>
</method>
<method name="get_color_ramp" qualifiers="const">
<return type="Texture">
</return>
<description>
</description>
</method>
<method name="get_emission_box_extents" qualifiers="const">
<return type="Vector3">
</return>
<description>
</description>
</method>
<method name="get_emission_color_texture" qualifiers="const">
<return type="Texture">
</return>
<description>
</description>
</method>
<method name="get_emission_normal_texture" qualifiers="const">
<return type="Texture">
</return>
<description>
</description>
</method>
<method name="get_emission_point_count" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_emission_point_texture" qualifiers="const">
<return type="Texture">
</return>
<description>
</description>
</method>
<method name="get_emission_shape" qualifiers="const">
<return type="int" enum="ParticlesMaterial.EmissionShape">
</return>
<description>
</description>
</method>
<method name="get_emission_sphere_radius" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_flag" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="flag" type="int" enum="ParticlesMaterial.Flags">
</argument>
<description>
</description>
</method>
<method name="get_flatness" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_gravity" qualifiers="const">
<return type="Vector3">
</return>
<description>
</description>
</method>
<method name="get_param" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
</argument>
<description>
</description>
</method>
<method name="get_param_randomness" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
</argument>
<description>
</description>
</method>
<method name="get_param_texture" qualifiers="const">
<return type="Texture">
</return>
<argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
</argument>
<description>
</description>
</method>
<method name="get_spread" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_trail_color_modifier" qualifiers="const">
<return type="GradientTexture">
</return>
<description>
</description>
</method>
<method name="get_trail_divisor" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_trail_size_modifier" qualifiers="const">
<return type="CurveTexture">
</return>
<description>
</description>
</method>
<method name="set_color">
<return type="void">
</return>
<argument index="0" name="color" type="Color">
</argument>
<description>
</description>
</method>
<method name="set_color_ramp">
<return type="void">
</return>
<argument index="0" name="ramp" type="Texture">
</argument>
<description>
</description>
</method>
<method name="set_emission_box_extents">
<return type="void">
</return>
<argument index="0" name="extents" type="Vector3">
</argument>
<description>
</description>
</method>
<method name="set_emission_color_texture">
<return type="void">
</return>
<argument index="0" name="texture" type="Texture">
</argument>
<description>
</description>
</method>
<method name="set_emission_normal_texture">
<return type="void">
</return>
<argument index="0" name="texture" type="Texture">
</argument>
<description>
</description>
</method>
<method name="set_emission_point_count">
<return type="void">
</return>
<argument index="0" name="point_count" type="int">
</argument>
<description>
</description>
</method>
<method name="set_emission_point_texture">
<return type="void">
</return>
<argument index="0" name="texture" type="Texture">
</argument>
<description>
</description>
</method>
<method name="set_emission_shape">
<return type="void">
</return>
<argument index="0" name="shape" type="int" enum="ParticlesMaterial.EmissionShape">
</argument>
<description>
</description>
</method>
<method name="set_emission_sphere_radius">
<return type="void">
</return>
<argument index="0" name="radius" type="float">
</argument>
<description>
</description>
</method>
<method name="set_flag">
<return type="void">
</return>
<argument index="0" name="flag" type="int" enum="ParticlesMaterial.Flags">
</argument>
<argument index="1" name="enable" type="bool">
</argument>
<description>
</description>
</method>
<method name="set_flatness">
<return type="void">
</return>
<argument index="0" name="amount" type="float">
</argument>
<description>
</description>
</method>
<method name="set_gravity">
<return type="void">
</return>
<argument index="0" name="accel_vec" type="Vector3">
</argument>
<description>
</description>
</method>
<method name="set_param">
<return type="void">
</return>
<argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
</argument>
<argument index="1" name="value" type="float">
</argument>
<description>
</description>
</method>
<method name="set_param_randomness">
<return type="void">
</return>
<argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
</argument>
<argument index="1" name="randomness" type="float">
</argument>
<description>
</description>
</method>
<method name="set_param_texture">
<return type="void">
</return>
<argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
</argument>
<argument index="1" name="texture" type="Texture">
</argument>
<description>
</description>
</method>
<method name="set_spread">
<return type="void">
</return>
<argument index="0" name="degrees" type="float">
</argument>
<description>
</description>
</method>
<method name="set_trail_color_modifier">
<return type="void">
</return>
<argument index="0" name="texture" type="GradientTexture">
</argument>
<description>
</description>
</method>
<method name="set_trail_divisor">
<return type="void">
</return>
<argument index="0" name="divisor" type="int">
</argument>
<description>
</description>
</method>
<method name="set_trail_size_modifier">
<return type="void">
</return>
<argument index="0" name="texture" type="CurveTexture">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="angle" type="float" setter="set_param" getter="get_param">
</member>
<member name="angle_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
</member>
<member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
</member>
<member name="angular_velocity" type="float" setter="set_param" getter="get_param">
</member>
<member name="angular_velocity_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
</member>
<member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
</member>
<member name="anim_loop" type="bool" setter="set_flag" getter="get_flag">
</member>
<member name="anim_offset" type="float" setter="set_param" getter="get_param">
</member>
<member name="anim_offset_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
</member>
<member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
</member>
<member name="anim_speed" type="float" setter="set_param" getter="get_param">
</member>
<member name="anim_speed_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
</member>
<member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
</member>
<member name="color" type="Color" setter="set_color" getter="get_color">
</member>
<member name="color_ramp" type="Texture" setter="set_color_ramp" getter="get_color_ramp">
</member>
<member name="damping" type="float" setter="set_param" getter="get_param">
</member>
<member name="damping_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
</member>
<member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
</member>
<member name="emission_box_extents" type="Vector3" setter="set_emission_box_extents" getter="get_emission_box_extents">
</member>
<member name="emission_color_texture" type="Texture" setter="set_emission_color_texture" getter="get_emission_color_texture">
</member>
<member name="emission_normal_texture" type="Texture" setter="set_emission_normal_texture" getter="get_emission_normal_texture">
</member>
<member name="emission_point_count" type="int" setter="set_emission_point_count" getter="get_emission_point_count">
</member>
<member name="emission_point_texture" type="Texture" setter="set_emission_point_texture" getter="get_emission_point_texture">
</member>
<member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="ParticlesMaterial.EmissionShape">
</member>
<member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius">
</member>
<member name="flag_align_y" type="bool" setter="set_flag" getter="get_flag">
</member>
<member name="flag_disable_z" type="bool" setter="set_flag" getter="get_flag">
</member>
<member name="flag_rotate_y" type="bool" setter="set_flag" getter="get_flag">
</member>
<member name="flatness" type="float" setter="set_flatness" getter="get_flatness">
</member>
<member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity">
</member>
<member name="hue_variation" type="float" setter="set_param" getter="get_param">
</member>
<member name="hue_variation_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
</member>
<member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
</member>
<member name="initial_velocity" type="float" setter="set_param" getter="get_param">
</member>
<member name="initial_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
</member>
<member name="linear_accel" type="float" setter="set_param" getter="get_param">
</member>
<member name="linear_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
</member>
<member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
</member>
<member name="orbit_velocity" type="float" setter="set_param" getter="get_param">
</member>
<member name="orbit_velocity_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
</member>
<member name="orbit_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
</member>
<member name="radial_accel" type="float" setter="set_param" getter="get_param">
</member>
<member name="radial_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
</member>
<member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
</member>
<member name="scale" type="float" setter="set_param" getter="get_param">
</member>
<member name="scale_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
</member>
<member name="scale_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
</member>
<member name="spread" type="float" setter="set_spread" getter="get_spread">
</member>
<member name="tangential_accel" type="float" setter="set_param" getter="get_param">
</member>
<member name="tangential_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture">
</member>
<member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness">
</member>
<member name="trail_color_modifier" type="GradientTexture" setter="set_trail_color_modifier" getter="get_trail_color_modifier">
</member>
<member name="trail_divisor" type="int" setter="set_trail_divisor" getter="get_trail_divisor">
</member>
<member name="trail_size_modifier" type="CurveTexture" setter="set_trail_size_modifier" getter="get_trail_size_modifier">
</member>
</members>
<constants>
<constant name="PARAM_INITIAL_LINEAR_VELOCITY" value="0">
</constant>
<constant name="PARAM_ANGULAR_VELOCITY" value="1">
</constant>
<constant name="PARAM_ORBIT_VELOCITY" value="2">
</constant>
<constant name="PARAM_LINEAR_ACCEL" value="3">
</constant>
<constant name="PARAM_RADIAL_ACCEL" value="4">
</constant>
<constant name="PARAM_TANGENTIAL_ACCEL" value="5">
</constant>
<constant name="PARAM_DAMPING" value="6">
</constant>
<constant name="PARAM_ANGLE" value="7">
</constant>
<constant name="PARAM_SCALE" value="8">
</constant>
<constant name="PARAM_HUE_VARIATION" value="9">
</constant>
<constant name="PARAM_ANIM_SPEED" value="10">
</constant>
<constant name="PARAM_ANIM_OFFSET" value="11">
</constant>
<constant name="PARAM_MAX" value="12">
</constant>
<constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0">
</constant>
<constant name="FLAG_ROTATE_Y" value="1">
</constant>
<constant name="FLAG_MAX" value="4">
</constant>
<constant name="EMISSION_SHAPE_POINT" value="0">
</constant>
<constant name="EMISSION_SHAPE_SPHERE" value="1">
</constant>
<constant name="EMISSION_SHAPE_BOX" value="2">
</constant>
<constant name="EMISSION_SHAPE_POINTS" value="3">
</constant>
<constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4">
</constant>
</constants>
</class>