mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
a4005221f5
[ci skip]
38 lines
1013 B
XML
38 lines
1013 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="CircleShape2D" inherits="Shape2D" category="Core" version="3.0.alpha.custom_build">
|
|
<brief_description>
|
|
Circular Shape for 2D Physics.
|
|
</brief_description>
|
|
<description>
|
|
Circular Shape for 2D Physics. This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<demos>
|
|
</demos>
|
|
<methods>
|
|
<method name="get_radius" qualifiers="const">
|
|
<return type="float">
|
|
</return>
|
|
<description>
|
|
Return the radius of the circle shape.
|
|
</description>
|
|
</method>
|
|
<method name="set_radius">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="radius" type="float">
|
|
</argument>
|
|
<description>
|
|
Set the radius of the circle shape.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="radius" type="float" setter="set_radius" getter="get_radius">
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|