godot/core/object
reduz 8b547331be Create GDExtension clases for PhysicsServer3D
* Allows creating a GDExtension based 3D Physics Server (for Bullet, PhysX, etc. support)
* Some changes on native struct binding for PhysicsServer

This allows a 3D Physics server created entirely from GDExtension. Once it works, the idea is to port the 2D one to it.
2022-03-15 18:39:31 +01:00
..
callable_method_pointer.cpp
callable_method_pointer.h
class_db.cpp Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
class_db.h Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
make_virtuals.py Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
message_queue.cpp Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
message_queue.h Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
method_bind.cpp
method_bind.h
object_id.h
object.cpp Merge pull request #58690 from elmordo/bugfix-57553-gdextension-inheritance-fix 2022-03-10 11:23:18 +01:00
object.h Merge pull request #58751 from bruvzg/loc_str_props 2022-03-11 10:45:02 +01:00
ref_counted.cpp
ref_counted.h
script_language.cpp Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
script_language.h Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
SCsub
undo_redo.cpp Fix UndoRedo method call argument count after #58929 2022-03-09 22:21:00 +01:00
undo_redo.h Fix UndoRedo method call argument count after #58929 2022-03-09 22:21:00 +01:00