godot/editor/plugins
2018-05-04 11:54:21 -03:00
..
abstract_polygon_2d_editor.cpp
abstract_polygon_2d_editor.h
animation_player_editor_plugin.cpp Made the Pin button disable when no AnimationPlayer is selected. 2018-04-27 16:06:05 -03:00
animation_player_editor_plugin.h
animation_tree_editor_plugin.cpp Change ".." punctuation for "..." in editor strings (#16507) 2018-04-22 19:36:01 +02:00
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp Merge pull request #18291 from akien-mga/coverity-uninitialized-scalar-var 2018-05-01 19:14:07 +02:00
asset_library_editor_plugin.h Fix Coverity reports of uninitialized scalar variable 2018-04-19 15:20:45 +02:00
baked_lightmap_editor_plugin.cpp
baked_lightmap_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp Make bones have more contrast with outline 2018-05-04 11:54:21 -03:00
canvas_item_editor_plugin.h Fixes locks and groups on 2d editor 2018-05-02 10:37:37 +02:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp Fix how snapping is applied to 3D polygon editing, make it more friendly. 2018-04-28 11:22:22 -03:00
collision_polygon_editor_plugin.h Fix how snapping is applied to 3D polygon editing, make it more friendly. 2018-04-28 11:22:22 -03:00
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
cube_grid_theme_editor_plugin.cpp
cube_grid_theme_editor_plugin.h
curve_editor_plugin.cpp
curve_editor_plugin.h
editor_preview_plugins.cpp Fix round preview getting square on "run scene" (issue 16734) 2018-02-28 20:23:40 +01:00
editor_preview_plugins.h Fix round preview getting square on "run scene" (issue 16734) 2018-02-28 20:23:40 +01:00
gi_probe_editor_plugin.cpp
gi_probe_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
item_list_editor_plugin.cpp Support radio-button entries in ItemListPlugin 2018-03-27 19:19:45 +02:00
item_list_editor_plugin.h Support radio-button entries in ItemListPlugin 2018-03-27 19:19:45 +02:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp
material_editor_plugin.h
mesh_editor_plugin.cpp
mesh_editor_plugin.h
mesh_instance_editor_plugin.cpp Change ".." punctuation for "..." in editor strings (#16507) 2018-04-22 19:36:01 +02:00
mesh_instance_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_mesh_editor_plugin.cpp
navigation_mesh_editor_plugin.h
navigation_mesh_generator.cpp Fixes logically dead code (Coverity) 2018-04-21 22:35:23 +08:00
navigation_mesh_generator.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
particles_2d_editor_plugin.cpp Change ".." punctuation for "..." in editor strings (#16507) 2018-04-22 19:36:01 +02:00
particles_2d_editor_plugin.h
particles_editor_plugin.cpp Change ".." punctuation for "..." in editor strings (#16507) 2018-04-22 19:36:01 +02:00
particles_editor_plugin.h
path_2d_editor_plugin.cpp
path_2d_editor_plugin.h
path_editor_plugin.cpp Fixes logically dead code (Coverity) 2018-04-21 22:35:23 +08:00
path_editor_plugin.h
polygon_2d_editor_plugin.cpp Skeletal deform working 2018-05-04 11:54:21 -03:00
polygon_2d_editor_plugin.h Skeletal deform working 2018-05-04 11:54:21 -03:00
resource_preloader_editor_plugin.cpp
resource_preloader_editor_plugin.h
script_editor_plugin.cpp Change ".." punctuation for "..." in editor strings (#16507) 2018-04-22 19:36:01 +02:00
script_editor_plugin.h Merge pull request #16571 from Zylann/find_in_files 2018-04-08 17:24:26 -03:00
script_text_editor.cpp Change ".." punctuation for "..." in editor strings (#16507) 2018-04-22 19:36:01 +02:00
script_text_editor.h Merge pull request #16571 from Zylann/find_in_files 2018-04-08 17:24:26 -03:00
SCsub
shader_editor_plugin.cpp
shader_editor_plugin.h
shader_graph_editor_plugin.cpp Change ".." punctuation for "..." in editor strings (#16507) 2018-04-22 19:36:01 +02:00
shader_graph_editor_plugin.h
skeleton_2d_editor_plugin.cpp Fix possible crash when clicking on Skeleton2D or Sprite editor options 2018-04-18 16:45:39 +03:00
skeleton_2d_editor_plugin.h 2D Skeletons WORK IN PROGRESS 2018-02-21 17:24:00 -03:00
spatial_editor_plugin.cpp Remove unused duplicate wireframe shortcut, fixes #18067 2018-05-03 16:22:30 +02:00
spatial_editor_plugin.h
sprite_editor_plugin.cpp Fix possible crash when clicking on Skeleton2D or Sprite editor options 2018-04-18 16:45:39 +03:00
sprite_editor_plugin.h
sprite_frames_editor_plugin.cpp Changed Sprite Frame move buttons for icons 2018-04-30 16:05:21 -05:00
sprite_frames_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
texture_editor_plugin.cpp
texture_editor_plugin.h
texture_region_editor_plugin.cpp Use radio-button-like menu entries where applicable 2018-03-27 19:19:45 +02:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp Small changes for some strings. 2018-05-03 18:07:18 -03:00
theme_editor_plugin.h
tile_map_editor_plugin.cpp Replaces CTRL with CMD in TileMapEditor for MacOS. 2018-04-23 19:39:01 +05:30
tile_map_editor_plugin.h Fix Coverity reports of uninitialized scalar variable 2018-04-19 15:20:45 +02:00
tile_set_editor_plugin.cpp Merge pull request #18291 from akien-mga/coverity-uninitialized-scalar-var 2018-05-01 19:14:07 +02:00
tile_set_editor_plugin.h TileSetEditorPlgn: use EditorHandle icon as handle 2018-03-02 23:15:32 +07:00