mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
b68dd2e189
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
40 lines
1.6 KiB
XML
40 lines
1.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="EngineProfiler" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Base class for creating custom profilers.
|
|
</brief_description>
|
|
<description>
|
|
This class can be used to implement custom profilers that are able to interact with the engine and editor debugger.
|
|
See [EngineDebugger] and [EditorDebuggerPlugin] for more information.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="_add_frame" qualifiers="virtual">
|
|
<return type="void" />
|
|
<argument index="0" name="data" type="Array" />
|
|
<description>
|
|
Called when data is added to profiler using [method EngineDebugger.profiler_add_frame_data].
|
|
</description>
|
|
</method>
|
|
<method name="_tick" qualifiers="virtual">
|
|
<return type="void" />
|
|
<argument index="0" name="frame_time" type="float" />
|
|
<argument index="1" name="idle_time" type="float" />
|
|
<argument index="2" name="physics_time" type="float" />
|
|
<argument index="3" name="physics_frame_time" type="float" />
|
|
<description>
|
|
Called once every engine iteration when the profiler is active with information about the current frame.
|
|
</description>
|
|
</method>
|
|
<method name="_toggle" qualifiers="virtual">
|
|
<return type="void" />
|
|
<argument index="0" name="enable" type="bool" />
|
|
<argument index="1" name="options" type="Array" />
|
|
<description>
|
|
Called when the profiler is enabled/disabled, along with a set of [code]options[/code].
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
</class>
|