godot/modules/openxr/editor/openxr_binding_modifiers_dialog.h
2024-12-12 09:46:19 +11:00

82 lines
3.9 KiB
C++

/**************************************************************************/
/* openxr_binding_modifiers_dialog.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef OPENXR_BINDING_MODIFIERS_DIALOG_H
#define OPENXR_BINDING_MODIFIERS_DIALOG_H
#include "../action_map/openxr_action_map.h"
#include "../action_map/openxr_interaction_profile.h"
#include "../editor/openxr_binding_modifier_editor.h"
#include "editor/create_dialog.h"
#include "editor/editor_undo_redo_manager.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/label.h"
#include "scene/gui/scroll_container.h"
class OpenXRBindingModifiersDialog : public AcceptDialog {
GDCLASS(OpenXRBindingModifiersDialog, AcceptDialog);
private:
ScrollContainer *binding_modifier_sc = nullptr;
VBoxContainer *binding_modifiers_vb = nullptr;
Label *binding_warning_label = nullptr;
Button *add_binding_modifier_btn = nullptr;
CreateDialog *create_dialog = nullptr;
OpenXRBindingModifierEditor *_add_binding_modifier_editor(Ref<OpenXRBindingModifier> p_binding_modifier);
void _create_binding_modifiers();
void _on_add_binding_modifier();
void _on_remove_binding_modifier(Object *p_binding_modifier_editor);
void _on_dialog_created();
protected:
EditorUndoRedoManager *undo_redo;
Ref<OpenXRActionMap> action_map;
Ref<OpenXRInteractionProfile> interaction_profile;
Ref<OpenXRIPBinding> ip_binding;
static void _bind_methods();
void _notification(int p_what);
// used for undo/redo
void _do_add_binding_modifier_editor(OpenXRBindingModifierEditor *p_binding_modifier_editor);
void _do_remove_binding_modifier_editor(OpenXRBindingModifierEditor *p_binding_modifier_editor);
public:
OpenXRBindingModifiersDialog();
void setup(Ref<OpenXRActionMap> p_action_map, Ref<OpenXRInteractionProfile> p_interaction_profile, Ref<OpenXRIPBinding> p_ip_binding = Ref<OpenXRIPBinding>());
};
#endif // OPENXR_BINDING_MODIFIERS_DIALOG_H