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e6386bc843
Propagate `InputEvents` without position either - during the Input-stage, when it has focus or - during the Unhandled-Input-stage, otherwise This makes sure that Gui-Input happens in the correct order. Move "Unhandled key Input" handling before "Unhandled Input" handling, so that Unicode input with Alt / Ctrl modifiers are sent to the nodes in the correct order. Change the default focus mode of `SubViewportContainer` from `FOCUS_NONE` to `FOCUS_CLICK`, to automatically remove focus from other `Control`-nodes, when clicking inside a `SubViewport`. |
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.. | ||
canvas_item.cpp | ||
canvas_item.h | ||
canvas_layer.cpp | ||
canvas_layer.h | ||
http_request.cpp | ||
http_request.h | ||
instance_placeholder.cpp | ||
instance_placeholder.h | ||
missing_node.cpp | ||
missing_node.h | ||
multiplayer_api.cpp | ||
multiplayer_api.h | ||
multiplayer_peer.cpp | ||
multiplayer_peer.h | ||
node.cpp | ||
node.h | ||
resource_preloader.cpp | ||
resource_preloader.h | ||
scene_tree.cpp | ||
scene_tree.h | ||
SCsub | ||
shader_globals_override.cpp | ||
shader_globals_override.h | ||
timer.cpp | ||
timer.h | ||
viewport.cpp | ||
viewport.h | ||
window.cpp | ||
window.h |