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4c3f7d1290
Adds multi-channel SDF font texture generation and rendering support. Adds per-font oversampling support. Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading. Adds BMFont binary format and outline support.
17 lines
554 B
C++
17 lines
554 B
C++
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#pragma once
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#include "BitmapRef.hpp"
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namespace msdfgen {
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/// Saves the bitmap as a BMP file.
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bool saveBmp(const BitmapConstRef<byte, 1> &bitmap, const char *filename);
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bool saveBmp(const BitmapConstRef<byte, 3> &bitmap, const char *filename);
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bool saveBmp(const BitmapConstRef<byte, 4> &bitmap, const char *filename);
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bool saveBmp(const BitmapConstRef<float, 1> &bitmap, const char *filename);
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bool saveBmp(const BitmapConstRef<float, 3> &bitmap, const char *filename);
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bool saveBmp(const BitmapConstRef<float, 4> &bitmap, const char *filename);
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}
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