..
arvr
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
audio
Entirely new (and much improved) animation editor.
2018-06-07 12:52:00 -03:00
physics
Expose bullet shape margin to UI.
2018-08-16 16:58:15 +02:00
physics_2d
Merge pull request #18349 from Gorgexpress/master
2018-05-26 18:29:49 +02:00
visual
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
2018-07-06 20:21:42 -03:00
arvr_server.cpp
Update classref and docs, fix missing parameters' name
2018-04-11 10:20:22 +07:00
arvr_server.h
A few fixes on the ARVR Server
2018-03-15 23:31:02 +11:00
audio_server.cpp
Remove audio latency print
2018-06-20 14:00:19 -03:00
audio_server.h
Removed unused AudioServer::update function
2018-06-15 14:13:33 -03:00
physics_2d_server.cpp
Expose methods area_set_area_monitor_callback and area_set_monitorable in PhysicsServer and Physics2DServer
2018-05-25 20:46:54 +02:00
physics_2d_server.h
Improved kinematic body 2D and 3D, Now can move rigid body
2018-02-20 12:43:47 +01:00
physics_server.cpp
Expose methods area_set_area_monitor_callback and area_set_monitorable in PhysicsServer and Physics2DServer
2018-05-25 20:46:54 +02:00
physics_server.h
Expose bullet shape margin to UI.
2018-08-16 16:58:15 +02:00
register_server_types.cpp
Deprecated Godot 3D physics engine
2018-02-26 12:51:30 +01:00
register_server_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
server_wrap_mt_common.h
Added ability for SSAO to affect AO textures too
2018-07-02 16:50:52 -03:00
visual_server.cpp
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
2018-07-06 20:21:42 -03:00
visual_server.h
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
2018-07-06 20:21:42 -03:00