godot/servers
Tristan Porteries e5bfa98d0f Expose bullet shape margin to UI.
The margin value is exposed into the UI for shape ressource.
This value can be modified through set_margin and get from get_margin
or by using the property margin. Each time the margin is modified
the associated collision shape is recreated and the margin value is
used in ShapeBullet::prepare.
2018-08-16 16:58:15 +02:00
..
arvr Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio Entirely new (and much improved) animation editor. 2018-06-07 12:52:00 -03:00
physics Expose bullet shape margin to UI. 2018-08-16 16:58:15 +02:00
physics_2d Merge pull request #18349 from Gorgexpress/master 2018-05-26 18:29:49 +02:00
visual Support for CPU based particles, which aids compatibility with OpenGL ES 2.0 2018-07-06 20:21:42 -03:00
arvr_server.cpp Update classref and docs, fix missing parameters' name 2018-04-11 10:20:22 +07:00
arvr_server.h A few fixes on the ARVR Server 2018-03-15 23:31:02 +11:00
audio_server.cpp Remove audio latency print 2018-06-20 14:00:19 -03:00
audio_server.h Removed unused AudioServer::update function 2018-06-15 14:13:33 -03:00
physics_2d_server.cpp Expose methods area_set_area_monitor_callback and area_set_monitorable in PhysicsServer and Physics2DServer 2018-05-25 20:46:54 +02:00
physics_2d_server.h Improved kinematic body 2D and 3D, Now can move rigid body 2018-02-20 12:43:47 +01:00
physics_server.cpp Expose methods area_set_area_monitor_callback and area_set_monitorable in PhysicsServer and Physics2DServer 2018-05-25 20:46:54 +02:00
physics_server.h Expose bullet shape margin to UI. 2018-08-16 16:58:15 +02:00
register_server_types.cpp Deprecated Godot 3D physics engine 2018-02-26 12:51:30 +01:00
register_server_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
server_wrap_mt_common.h Added ability for SSAO to affect AO textures too 2018-07-02 16:50:52 -03:00
visual_server.cpp Support for CPU based particles, which aids compatibility with OpenGL ES 2.0 2018-07-06 20:21:42 -03:00
visual_server.h Support for CPU based particles, which aids compatibility with OpenGL ES 2.0 2018-07-06 20:21:42 -03:00