godot/servers/physics_3d
2022-11-02 13:44:13 -05:00
..
joints Move EulerOrder enum to math_defs.h and global scope 2022-11-02 13:44:13 -05:00
gjk_epa.cpp
gjk_epa.h
godot_area_3d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
godot_area_3d.h
godot_area_pair_3d.cpp
godot_area_pair_3d.h
godot_body_3d.cpp Fix RigidBody3D inertia calculation 2022-10-19 23:26:20 +02:00
godot_body_3d.h
godot_body_direct_state_3d.cpp
godot_body_direct_state_3d.h
godot_body_pair_3d.cpp Remove usage of unitialized variables 2022-10-01 21:09:22 +02:00
godot_body_pair_3d.h
godot_broad_phase_3d_bvh.cpp
godot_broad_phase_3d_bvh.h
godot_broad_phase_3d.cpp
godot_broad_phase_3d.h
godot_collision_object_3d.cpp
godot_collision_object_3d.h
godot_collision_solver_3d_sat.cpp Optimize Convex Collision 2022-10-13 19:07:53 +02:00
godot_collision_solver_3d_sat.h
godot_collision_solver_3d.cpp Merge pull request #66720 from qarmin/unintialized_memory 2022-10-05 11:42:47 +02:00
godot_collision_solver_3d.h
godot_constraint_3d.h
godot_joint_3d.h
godot_physics_server_3d.cpp
godot_physics_server_3d.h
godot_shape_3d.cpp Optimized support function for large meshes 2022-10-18 19:54:29 -07:00
godot_shape_3d.h Optimized support function for large meshes 2022-10-18 19:54:29 -07:00
godot_soft_body_3d.cpp Add safety check for at least 2 nodes and 1 link to GodotSoftBody3D.reoptimize_link_order() before proceeding. Fixes #61474 2022-10-31 10:14:02 -05:00
godot_soft_body_3d.h
godot_space_3d.cpp
godot_space_3d.h
godot_step_3d.cpp
godot_step_3d.h
SCsub