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e56fc6b338
godot
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servers
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physics_3d
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Aaron Franke
8556fdd4bc
Move EulerOrder enum to math_defs.h and global scope
2022-11-02 13:44:13 -05:00
..
joints
Move EulerOrder enum to math_defs.h and global scope
2022-11-02 13:44:13 -05:00
gjk_epa.cpp
gjk_epa.h
godot_area_3d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
godot_area_3d.h
godot_area_pair_3d.cpp
godot_area_pair_3d.h
godot_body_3d.cpp
Fix RigidBody3D inertia calculation
2022-10-19 23:26:20 +02:00
godot_body_3d.h
godot_body_direct_state_3d.cpp
godot_body_direct_state_3d.h
godot_body_pair_3d.cpp
Remove usage of unitialized variables
2022-10-01 21:09:22 +02:00
godot_body_pair_3d.h
godot_broad_phase_3d_bvh.cpp
godot_broad_phase_3d_bvh.h
godot_broad_phase_3d.cpp
godot_broad_phase_3d.h
godot_collision_object_3d.cpp
godot_collision_object_3d.h
godot_collision_solver_3d_sat.cpp
Optimize Convex Collision
2022-10-13 19:07:53 +02:00
godot_collision_solver_3d_sat.h
godot_collision_solver_3d.cpp
Merge pull request
#66720
from qarmin/unintialized_memory
2022-10-05 11:42:47 +02:00
godot_collision_solver_3d.h
godot_constraint_3d.h
godot_joint_3d.h
godot_physics_server_3d.cpp
godot_physics_server_3d.h
godot_shape_3d.cpp
Optimized support function for large meshes
2022-10-18 19:54:29 -07:00
godot_shape_3d.h
Optimized support function for large meshes
2022-10-18 19:54:29 -07:00
godot_soft_body_3d.cpp
Add safety check for at least 2 nodes and 1 link to GodotSoftBody3D.reoptimize_link_order() before proceeding.
Fixes
#61474
2022-10-31 10:14:02 -05:00
godot_soft_body_3d.h
godot_space_3d.cpp
godot_space_3d.h
godot_step_3d.cpp
godot_step_3d.h
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