godot/scene
Sergey Lapin e50d56b4c6 MeshDataTool memory corruption fix
Fix for incorrect types used in MeshDataTool for bones and weights.

If your mesh contains these memory accesses get OOB and might crash
the application

Closes #21713
2018-09-30 00:23:08 +03:00
..
2d SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
3d Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
animation Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
audio SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
gui Fix code folding taking into account empty lines, issue 15689 2018-09-29 18:08:56 +01:00
main SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
resources MeshDataTool memory corruption fix 2018-09-30 00:23:08 +03:00
register_scene_types.cpp Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
register_scene_types.h
scene_string_names.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
scene_string_names.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00