mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
17 lines
583 B
XML
17 lines
583 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeVec3Constant" inherits="VisualShaderNodeConstant" version="4.0">
|
|
<brief_description>
|
|
A [Vector3] constant to be used within the visual shader graph.
|
|
</brief_description>
|
|
<description>
|
|
A constant [Vector3], which can be used as an input node.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="constant" type="Vector3" setter="set_constant" getter="get_constant" default="Vector3(0, 0, 0)">
|
|
A [Vector3] constant which represents the state of this node.
|
|
</member>
|
|
</members>
|
|
</class>
|