godot/scene
2018-01-17 03:39:06 +00:00
..
2d Merge pull request #15606 from RandomShaper/fix-inherited-coll-shapes 2018-01-12 13:48:17 +01:00
3d modify default param names in couple of signals 2018-01-12 15:45:29 +01:00
animation Fix an issue with the animation editor not seeking to the target time properly. 2018-01-14 12:28:57 +02:00
audio
gui Changes the keep_margin parameter to true by default, so that people are not suprised that set_anchor changes the margins values 2018-01-15 10:37:13 +01:00
main Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
resources Expose 'lightmap_unwrap' method to the scripting engine. 2018-01-17 03:39:06 +00:00
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
scene_string_names.h Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
SCsub