mirror of
https://github.com/godotengine/godot.git
synced 2024-12-03 09:52:18 +08:00
451 lines
17 KiB
C++
451 lines
17 KiB
C++
/*************************************************************************/
|
|
/* gd_script.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef GD_SCRIPT_H
|
|
#define GD_SCRIPT_H
|
|
|
|
#include "gd_function.h"
|
|
#include "io/resource_loader.h"
|
|
#include "io/resource_saver.h"
|
|
#include "script_language.h"
|
|
class GDNativeClass : public Reference {
|
|
|
|
GDCLASS(GDNativeClass, Reference);
|
|
|
|
StringName name;
|
|
|
|
protected:
|
|
bool _get(const StringName &p_name, Variant &r_ret) const;
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
_FORCE_INLINE_ const StringName &get_name() const { return name; }
|
|
Variant _new();
|
|
Object *instance();
|
|
GDNativeClass(const StringName &p_name);
|
|
};
|
|
|
|
class GDScript : public Script {
|
|
|
|
GDCLASS(GDScript, Script);
|
|
bool tool;
|
|
bool valid;
|
|
|
|
struct MemberInfo {
|
|
int index;
|
|
StringName setter;
|
|
StringName getter;
|
|
ScriptInstance::RPCMode rpc_mode;
|
|
};
|
|
|
|
friend class GDInstance;
|
|
friend class GDFunction;
|
|
friend class GDCompiler;
|
|
friend class GDFunctions;
|
|
friend class GDScriptLanguage;
|
|
|
|
Variant _static_ref; //used for static call
|
|
Ref<GDNativeClass> native;
|
|
Ref<GDScript> base;
|
|
GDScript *_base; //fast pointer access
|
|
GDScript *_owner; //for subclasses
|
|
|
|
Set<StringName> members; //members are just indices to the instanced script.
|
|
Map<StringName, Variant> constants;
|
|
Map<StringName, GDFunction *> member_functions;
|
|
Map<StringName, MemberInfo> member_indices; //members are just indices to the instanced script.
|
|
Map<StringName, Ref<GDScript> > subclasses;
|
|
Map<StringName, Vector<StringName> > _signals;
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
|
|
Map<StringName, int> member_lines;
|
|
|
|
Map<StringName, Variant> member_default_values;
|
|
|
|
List<PropertyInfo> members_cache;
|
|
Map<StringName, Variant> member_default_values_cache;
|
|
Ref<GDScript> base_cache;
|
|
Set<ObjectID> inheriters_cache;
|
|
bool source_changed_cache;
|
|
void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames);
|
|
|
|
#endif
|
|
Map<StringName, PropertyInfo> member_info;
|
|
|
|
GDFunction *initializer; //direct pointer to _init , faster to locate
|
|
|
|
int subclass_count;
|
|
Set<Object *> instances;
|
|
//exported members
|
|
String source;
|
|
String path;
|
|
String name;
|
|
SelfList<GDScript> script_list;
|
|
|
|
GDInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error);
|
|
|
|
void _set_subclass_path(Ref<GDScript> &p_sc, const String &p_path);
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
Set<PlaceHolderScriptInstance *> placeholders;
|
|
//void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
|
|
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
|
|
#endif
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
|
|
Map<ObjectID, List<Pair<StringName, Variant> > > pending_reload_state;
|
|
|
|
#endif
|
|
|
|
bool _update_exports();
|
|
|
|
protected:
|
|
bool _get(const StringName &p_name, Variant &r_ret) const;
|
|
bool _set(const StringName &p_name, const Variant &p_value);
|
|
void _get_property_list(List<PropertyInfo> *p_properties) const;
|
|
|
|
Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
|
|
//void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
bool is_valid() const { return valid; }
|
|
|
|
const Map<StringName, Ref<GDScript> > &get_subclasses() const { return subclasses; }
|
|
const Map<StringName, Variant> &get_constants() const { return constants; }
|
|
const Set<StringName> &get_members() const { return members; }
|
|
const Map<StringName, GDFunction *> &get_member_functions() const { return member_functions; }
|
|
const Ref<GDNativeClass> &get_native() const { return native; }
|
|
|
|
virtual bool has_script_signal(const StringName &p_signal) const;
|
|
virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
|
|
|
|
bool is_tool() const { return tool; }
|
|
Ref<GDScript> get_base() const;
|
|
|
|
const Map<StringName, MemberInfo> &debug_get_member_indices() const { return member_indices; }
|
|
const Map<StringName, GDFunction *> &debug_get_member_functions() const; //this is debug only
|
|
StringName debug_get_member_by_index(int p_idx) const;
|
|
|
|
Variant _new(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
|
|
virtual bool can_instance() const;
|
|
|
|
virtual Ref<Script> get_base_script() const;
|
|
|
|
virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so
|
|
virtual ScriptInstance *instance_create(Object *p_this);
|
|
virtual bool instance_has(const Object *p_this) const;
|
|
|
|
virtual bool has_source_code() const;
|
|
virtual String get_source_code() const;
|
|
virtual void set_source_code(const String &p_code);
|
|
virtual void update_exports();
|
|
|
|
virtual Error reload(bool p_keep_state = false);
|
|
|
|
virtual String get_node_type() const;
|
|
void set_script_path(const String &p_path) { path = p_path; } //because subclasses need a path too...
|
|
Error load_source_code(const String &p_path);
|
|
Error load_byte_code(const String &p_path);
|
|
|
|
Vector<uint8_t> get_as_byte_code() const;
|
|
|
|
bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
|
|
|
|
virtual void get_script_method_list(List<MethodInfo> *p_list) const;
|
|
virtual bool has_method(const StringName &p_method) const;
|
|
virtual MethodInfo get_method_info(const StringName &p_method) const;
|
|
|
|
virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
|
|
|
|
virtual ScriptLanguage *get_language() const;
|
|
|
|
virtual int get_member_line(const StringName &p_member) const {
|
|
#ifdef TOOLS_ENABLED
|
|
if (member_lines.has(p_member))
|
|
return member_lines[p_member];
|
|
else
|
|
#endif
|
|
return -1;
|
|
}
|
|
|
|
GDScript();
|
|
~GDScript();
|
|
};
|
|
|
|
class GDInstance : public ScriptInstance {
|
|
friend class GDScript;
|
|
friend class GDFunction;
|
|
friend class GDFunctions;
|
|
friend class GDCompiler;
|
|
|
|
Object *owner;
|
|
Ref<GDScript> script;
|
|
#ifdef DEBUG_ENABLED
|
|
Map<StringName, int> member_indices_cache; //used only for hot script reloading
|
|
#endif
|
|
Vector<Variant> members;
|
|
bool base_ref;
|
|
|
|
void _ml_call_reversed(GDScript *sptr, const StringName &p_method, const Variant **p_args, int p_argcount);
|
|
|
|
public:
|
|
_FORCE_INLINE_ Object *get_owner() { return owner; }
|
|
|
|
virtual bool set(const StringName &p_name, const Variant &p_value);
|
|
virtual bool get(const StringName &p_name, Variant &r_ret) const;
|
|
virtual void get_property_list(List<PropertyInfo> *p_properties) const;
|
|
virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const;
|
|
|
|
virtual void get_method_list(List<MethodInfo> *p_list) const;
|
|
virtual bool has_method(const StringName &p_method) const;
|
|
virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
|
|
virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);
|
|
virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
|
|
|
|
Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; }
|
|
|
|
virtual void notification(int p_notification);
|
|
|
|
virtual Ref<Script> get_script() const;
|
|
|
|
virtual ScriptLanguage *get_language();
|
|
|
|
void set_path(const String &p_path);
|
|
|
|
void reload_members();
|
|
|
|
virtual RPCMode get_rpc_mode(const StringName &p_method) const;
|
|
virtual RPCMode get_rset_mode(const StringName &p_variable) const;
|
|
|
|
GDInstance();
|
|
~GDInstance();
|
|
};
|
|
|
|
class GDScriptLanguage : public ScriptLanguage {
|
|
|
|
static GDScriptLanguage *singleton;
|
|
|
|
Variant *_global_array;
|
|
Vector<Variant> global_array;
|
|
Map<StringName, int> globals;
|
|
|
|
struct CallLevel {
|
|
|
|
Variant *stack;
|
|
GDFunction *function;
|
|
GDInstance *instance;
|
|
int *ip;
|
|
int *line;
|
|
};
|
|
|
|
int _debug_parse_err_line;
|
|
String _debug_parse_err_file;
|
|
String _debug_error;
|
|
int _debug_call_stack_pos;
|
|
int _debug_max_call_stack;
|
|
CallLevel *_call_stack;
|
|
|
|
void _add_global(const StringName &p_name, const Variant &p_value);
|
|
|
|
friend class GDInstance;
|
|
|
|
Mutex *lock;
|
|
|
|
friend class GDScript;
|
|
|
|
SelfList<GDScript>::List script_list;
|
|
friend class GDFunction;
|
|
|
|
SelfList<GDFunction>::List function_list;
|
|
bool profiling;
|
|
uint64_t script_frame_time;
|
|
|
|
public:
|
|
int calls;
|
|
|
|
bool debug_break(const String &p_error, bool p_allow_continue = true);
|
|
bool debug_break_parse(const String &p_file, int p_line, const String &p_error);
|
|
|
|
_FORCE_INLINE_ void enter_function(GDInstance *p_instance, GDFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {
|
|
|
|
if (Thread::get_main_id() != Thread::get_caller_id())
|
|
return; //no support for other threads than main for now
|
|
|
|
if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0)
|
|
ScriptDebugger::get_singleton()->set_depth(ScriptDebugger::get_singleton()->get_depth() + 1);
|
|
|
|
if (_debug_call_stack_pos >= _debug_max_call_stack) {
|
|
//stack overflow
|
|
_debug_error = "Stack Overflow (Stack Size: " + itos(_debug_max_call_stack) + ")";
|
|
ScriptDebugger::get_singleton()->debug(this);
|
|
return;
|
|
}
|
|
|
|
_call_stack[_debug_call_stack_pos].stack = p_stack;
|
|
_call_stack[_debug_call_stack_pos].instance = p_instance;
|
|
_call_stack[_debug_call_stack_pos].function = p_function;
|
|
_call_stack[_debug_call_stack_pos].ip = p_ip;
|
|
_call_stack[_debug_call_stack_pos].line = p_line;
|
|
_debug_call_stack_pos++;
|
|
}
|
|
|
|
_FORCE_INLINE_ void exit_function() {
|
|
|
|
if (Thread::get_main_id() != Thread::get_caller_id())
|
|
return; //no support for other threads than main for now
|
|
|
|
if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0)
|
|
ScriptDebugger::get_singleton()->set_depth(ScriptDebugger::get_singleton()->get_depth() - 1);
|
|
|
|
if (_debug_call_stack_pos == 0) {
|
|
|
|
_debug_error = "Stack Underflow (Engine Bug)";
|
|
ScriptDebugger::get_singleton()->debug(this);
|
|
return;
|
|
}
|
|
|
|
_debug_call_stack_pos--;
|
|
}
|
|
|
|
virtual Vector<StackInfo> debug_get_current_stack_info() {
|
|
if (Thread::get_main_id() != Thread::get_caller_id())
|
|
return Vector<StackInfo>();
|
|
|
|
Vector<StackInfo> csi;
|
|
csi.resize(_debug_call_stack_pos);
|
|
for (int i = 0; i < _debug_call_stack_pos; i++) {
|
|
csi[_debug_call_stack_pos - i - 1].line = _call_stack[i].line ? *_call_stack[i].line : 0;
|
|
csi[_debug_call_stack_pos - i - 1].script = Ref<GDScript>(_call_stack[i].function->get_script());
|
|
}
|
|
return csi;
|
|
}
|
|
|
|
struct {
|
|
|
|
StringName _init;
|
|
StringName _notification;
|
|
StringName _set;
|
|
StringName _get;
|
|
StringName _get_property_list;
|
|
StringName _script_source;
|
|
|
|
} strings;
|
|
|
|
_FORCE_INLINE_ int get_global_array_size() const { return global_array.size(); }
|
|
_FORCE_INLINE_ Variant *get_global_array() { return _global_array; }
|
|
_FORCE_INLINE_ const Map<StringName, int> &get_global_map() { return globals; }
|
|
|
|
_FORCE_INLINE_ static GDScriptLanguage *get_singleton() { return singleton; }
|
|
|
|
virtual String get_name() const;
|
|
|
|
/* LANGUAGE FUNCTIONS */
|
|
virtual void init();
|
|
virtual String get_type() const;
|
|
virtual String get_extension() const;
|
|
virtual Error execute_file(const String &p_path);
|
|
virtual void finish();
|
|
|
|
/* EDITOR FUNCTIONS */
|
|
virtual void get_reserved_words(List<String> *p_words) const;
|
|
virtual void get_comment_delimiters(List<String> *p_delimiters) const;
|
|
virtual void get_string_delimiters(List<String> *p_delimiters) const;
|
|
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
|
|
virtual bool is_using_templates();
|
|
virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script);
|
|
virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL) const;
|
|
virtual Script *create_script() const;
|
|
virtual bool has_named_classes() const;
|
|
virtual bool can_inherit_from_file() { return true; }
|
|
virtual int find_function(const String &p_function, const String &p_code) const;
|
|
virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
|
|
virtual Error open_in_external_editor(const Ref<Script> &p_script, int p_line, int p_col) { return OK; }
|
|
virtual Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint);
|
|
#ifdef TOOLS_ENABLED
|
|
virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_base_path, Object *p_owner, LookupResult &r_result);
|
|
#endif
|
|
virtual String _get_indentation() const;
|
|
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
|
|
virtual void add_global_constant(const StringName &p_variable, const Variant &p_value);
|
|
|
|
/* DEBUGGER FUNCTIONS */
|
|
|
|
virtual String debug_get_error() const;
|
|
virtual int debug_get_stack_level_count() const;
|
|
virtual int debug_get_stack_level_line(int p_level) const;
|
|
virtual String debug_get_stack_level_function(int p_level) const;
|
|
virtual String debug_get_stack_level_source(int p_level) const;
|
|
virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
|
|
virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
|
|
virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
|
|
virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1);
|
|
|
|
virtual void reload_all_scripts();
|
|
virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload);
|
|
|
|
virtual void frame();
|
|
|
|
virtual void get_public_functions(List<MethodInfo> *p_functions) const;
|
|
virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const;
|
|
|
|
virtual void profiling_start();
|
|
virtual void profiling_stop();
|
|
|
|
virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max);
|
|
virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max);
|
|
|
|
/* LOADER FUNCTIONS */
|
|
|
|
virtual void get_recognized_extensions(List<String> *p_extensions) const;
|
|
|
|
GDScriptLanguage();
|
|
~GDScriptLanguage();
|
|
};
|
|
|
|
class ResourceFormatLoaderGDScript : public ResourceFormatLoader {
|
|
public:
|
|
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
|
|
virtual void get_recognized_extensions(List<String> *p_extensions) const;
|
|
virtual bool handles_type(const String &p_type) const;
|
|
virtual String get_resource_type(const String &p_path) const;
|
|
};
|
|
|
|
class ResourceFormatSaverGDScript : public ResourceFormatSaver {
|
|
public:
|
|
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
|
|
virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
|
|
virtual bool recognize(const RES &p_resource) const;
|
|
};
|
|
|
|
#endif // GD_SCRIPT_H
|