godot/modules
AndreaCatania e3a06c3a9e Improve collision generation usability in the new 3D scene import workflow.
With this PR it's possible to add a collision during the Mesh import, directly in editor.
To generate the shape is possible to chose between the following options:
- Decompose Convex: The Mesh is decomposed in one or many Convex Shapes (Using the VHACD library).
- Simple Convex: Is generated a convex shape that enclose the entire mesh.
- Trimesh: Generate a trimesh shape using the Mesh faces.
- Box: Add a primitive box shape, where you can tweak the `size`, `position`, `rotation`.
- Sphere: Add a primitive sphere shape, where you can tweak the `radius`, `position`, `rotation`.
- Cylinder: Add a primitive cylinder shape, where you can tweak the `height`, `radius`, `position`, `rotation`.
- Capsule: Add a primitive capsule shape, where you can tweak the `height`, `radius`, `position`, `rotation`.

It's also possible to chose the generated body, so you can create:
- Rigid Body
- Static Body
- Area
2021-09-08 08:12:51 +02:00
..
basis_universal
bmp
bullet Merge pull request #51457 from nekomatata/moving-platforms-3d 2021-08-10 14:12:01 +02:00
camera
csg Merge pull request #51532 from nekomatata/layer-mask-accessors 2021-08-12 17:55:11 +02:00
cvtt
dds
denoise Fix some unnecessary includes 2021-08-13 00:27:38 -05:00
enet [Net] Fix ENetMultiplayerPeer status during connection. 2021-08-06 02:00:56 +02:00
etcpak
fbx Some work on double support 2021-08-09 17:43:48 -05:00
freetype HTML5: Fix warnings and re-enable werror=yes on CI 2021-08-06 12:12:37 +02:00
gdnative Refactors the memnew_placement. 2021-08-13 10:18:34 +02:00
gdscript Merge pull request #51762 from nekomatata/fix-crash-gdscript-cache 2021-08-17 13:34:07 +02:00
glslang
gltf Continue when glTF2 lights fail to parse. 2021-08-09 00:09:19 -07:00
gridmap Uniformize layer names, script methods and documentation 2021-08-12 08:06:42 -07:00
hdr
jpg
jsonrpc
lightmapper_rd
mbedtls
meshoptimizer
minimp3
mobile_vr Add constant to vector function parameters that don't actually modify their input. 2021-08-15 16:45:37 +02:00
mono Merge pull request #51698 from Paulb23/text-editor-settings 2021-08-16 18:48:58 +02:00
navigation Make radius & height in CapsuleShape3D independent 2021-08-11 14:54:53 -07:00
ogg
opensimplex doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
opus
pvr
raycast
regex doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
squish
stb_vorbis
svg
text_server_adv Merge pull request #51178 from Geometror/layout-options-textline-textparagraph 2021-08-11 07:51:57 +02:00
text_server_fb Merge pull request #51178 from Geometror/layout-options-textline-textparagraph 2021-08-11 07:51:57 +02:00
tga
theora doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
tinyexr
upnp doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
vhacd Improve collision generation usability in the new 3D scene import workflow. 2021-09-08 08:12:51 +02:00
visual_script Fix duplicate conditions. 2021-08-13 12:22:38 +05:45
vorbis
webm doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
webp
webrtc [Net] Implement RPC channels in MultiplayerAPI. 2021-07-30 17:29:50 +02:00
websocket HTML5: Fix warnings and re-enable werror=yes on CI 2021-08-06 12:12:37 +02:00
webxr doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
xatlas_unwrap
modules_builders.py
register_module_types.h
SCsub