godot/modules/mono
Ignacio Etcheverry e380a98109
Merge pull request #16746 from PJB3005/18-02-16-fix-nodepath-pascalcase
Makes NodePath and RID follow PascalCase in C#.
2018-02-18 19:51:33 +01:00
..
doc_classes doc: Sync with current source 2018-01-25 08:50:56 +01:00
editor Merge pull request #16746 from PJB3005/18-02-16-fix-nodepath-pascalcase 2018-02-18 19:51:33 +01:00
glue add a [Signal] attribute to CSharpScripts 2018-02-17 19:29:26 +01:00
mono_gd implement signal related methods in csharp_script so signals can be used with emit 2018-02-17 19:37:02 +01:00
utils Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
config.py Fix pkgconfig detection of mono 2018-02-03 05:17:53 +11:00
csharp_script.cpp implement signal related methods in csharp_script so signals can be used with emit 2018-02-17 19:37:02 +01:00
csharp_script.h implement signal related methods in csharp_script so signals can be used with emit 2018-02-17 19:37:02 +01:00
godotsharp_defs.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
godotsharp_dirs.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
godotsharp_dirs.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mono_gc_handle.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mono_gc_handle.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mono_reg_utils.py Fix build with Python 3 on Windows 2017-10-29 19:27:12 +01:00
register_types.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub Add and use mono build variables with cloned environment. 2018-02-10 20:48:46 -07:00
signal_awaiter_utils.cpp SignalAwaiter::_signal_callback was calling the thunk with a wrong pointer 2018-01-23 12:58:54 +01:00
signal_awaiter_utils.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00