godot/servers/rendering
Dario 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Introduces support for FSR2 as a new upscaler option available from the project settings. Also introduces an specific render list for surfaces that require motion and the ability to derive motion vectors from depth buffer and camera motion.
2023-09-25 10:37:47 -03:00
..
dummy Add option to enable HDR rendering in 2D 2023-08-07 11:24:03 +02:00
environment
renderer_rd Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
storage Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
renderer_canvas_cull.cpp
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
renderer_scene_cull.h Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
renderer_viewport.h Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
rendering_device_binds.cpp
rendering_device_binds.h Fix RDPipelineColorBlendState.attachments setter 2023-09-05 15:29:56 +03:00
rendering_device.compat.inc Fix or workaround recent extension API compatibility issues 2023-08-03 12:07:21 +02:00
rendering_device.cpp Expose texture_create_from_extension to GDExtension 2023-09-23 16:57:12 -04:00
rendering_device.h Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
rendering_method.cpp
rendering_method.h Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
rendering_server_default.cpp [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
rendering_server_default.h Add option to enable HDR rendering in 2D 2023-08-07 11:24:03 +02:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp
shader_compiler.h
shader_language.cpp Add coloring for completion of vector components 2023-08-30 21:13:25 +03:00
shader_language.h
shader_preprocessor.cpp Support shader preprocessor concatenation symbol 2023-08-08 10:56:20 +02:00
shader_preprocessor.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
shader_types.cpp Merge pull request #81160 from paddy-exe/canvas-uv-world-space 2023-09-19 09:03:18 +02:00
shader_types.h
shader_warnings.cpp
shader_warnings.h