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renderer_rd
Fix crash when opening a converted FogMaterial
2021-10-29 14:18:38 +03:00
rasterizer_dummy.h
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
2021-10-28 22:02:23 -07:00
renderer_canvas_cull.cpp
clang-format: Disable alignment of operands, too unreliable
2021-10-28 15:19:35 +02:00
renderer_canvas_cull.h
Replace references to VisualServer in code comments with RenderingServer
2021-10-07 15:49:41 +02:00
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_scene_cull.cpp
Add GLES2 2D renderer + Linux display manager
2021-10-30 02:05:48 +02:00
renderer_scene_cull.h
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
2021-10-28 22:02:23 -07:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
Occlusion culling fixes
2021-09-10 18:15:10 +02:00
renderer_scene_render.cpp
Swap args of Plane(point, normal) constructor
2021-10-15 20:49:42 -05:00
renderer_scene_render.h
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
2021-10-28 22:02:23 -07:00
renderer_scene.cpp
renderer_scene.h
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
2021-10-28 22:02:23 -07:00
renderer_storage.cpp
Use range iterators for Map
2021-09-30 15:09:12 -06:00
renderer_storage.h
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
2021-10-28 22:02:23 -07:00
renderer_thread_pool.cpp
renderer_thread_pool.h
renderer_viewport.cpp
Add GLES2 2D renderer + Linux display manager
2021-10-30 02:05:48 +02:00
renderer_viewport.h
Allow any floating-point value as a 3D rendering scale option
2021-10-08 18:22:10 +02:00
rendering_device_binds.cpp
Use range iterators for Map
2021-09-30 15:09:12 -06:00
rendering_device_binds.h
Use range iterators for Map
2021-09-30 15:09:12 -06:00
rendering_device.cpp
Fix missing argument names in bindings
2021-10-09 00:20:10 +02:00
rendering_device.h
rendering_server_default.cpp
Replace references to VisualServer in code comments with RenderingServer
2021-10-07 15:49:41 +02:00
rendering_server_default.h
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
2021-10-28 22:02:23 -07:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_language.cpp
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
2021-10-28 22:02:23 -07:00
shader_language.h
Added few more built-ins to shader language
2021-10-13 20:27:36 +03:00
shader_types.cpp
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
2021-10-28 22:02:23 -07:00
shader_types.h
shader_warnings.cpp
Use range iterators for Map
2021-09-30 15:09:12 -06:00
shader_warnings.h