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e3231c3ee7
godot
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servers
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rendering
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Rémi Verschelde
c787f59931
Merge pull request
#58734
from Calinou/tweak-render-timestamp-names
...
Tweak render timestamp names for explicitness and consistency
2022-03-04 20:43:08 +01:00
..
renderer_rd
Merge pull request
#58734
from Calinou/tweak-render-timestamp-names
2022-03-04 20:43:08 +01:00
rasterizer_dummy.h
Implement distance fade properties in OmniLight3D and SpotLight3D
2022-02-25 15:17:35 +01:00
renderer_canvas_cull.cpp
Tweak render timestamp names for explicitness and consistency
2022-03-04 08:46:12 +01:00
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
Implementing OpenXR driver
2022-02-23 12:02:24 +01:00
renderer_compositor.h
renderer_scene_cull.cpp
Tweak render timestamp names for explicitness and consistency
2022-03-04 08:46:12 +01:00
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_scene.cpp
renderer_scene.h
renderer_storage.cpp
renderer_storage.h
Implement distance fade properties in OmniLight3D and SpotLight3D
2022-02-25 15:17:35 +01:00
renderer_thread_pool.cpp
renderer_thread_pool.h
renderer_viewport.cpp
Tweak render timestamp names for explicitness and consistency
2022-03-04 08:46:12 +01:00
renderer_viewport.h
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device.cpp
rendering_device.h
Implementing OpenXR driver
2022-02-23 12:02:24 +01:00
rendering_server_default.cpp
rendering_server_default.h
Implement distance fade properties in OmniLight3D and SpotLight3D
2022-02-25 15:17:35 +01:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp
Use Filament specular models and parametrization
2022-02-22 19:39:41 -08:00
shader_compiler.h
shader_language.cpp
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
shader_language.h
shader_types.cpp
Use Filament specular models and parametrization
2022-02-22 19:39:41 -08:00
shader_types.h
shader_warnings.cpp
shader_warnings.h