godot/platform/windows
2024-12-03 17:25:36 -05:00
..
doc_classes
export
console_wrapper_windows.cpp
crash_handler_windows_seh.cpp
crash_handler_windows_signal.cpp
crash_handler_windows.h
detect.py
display_server_windows.cpp Fix Inspector tooltips are blinking 2024-12-03 17:25:36 -05:00
display_server_windows.h Implement DisplayServer.beep. 2024-12-03 12:43:26 +02:00
drop_target_windows.cpp
drop_target_windows.h
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h
gl_manager_windows_native.cpp
gl_manager_windows_native.h
godot_console.ico
godot_res_wrap.rc
godot_res.rc
godot_windows.cpp
godot.ico
godot.natvis
joypad_windows.cpp
joypad_windows.h
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
msvs.py
native_menu_windows.cpp
native_menu_windows.h
os_windows.cpp Merge pull request #98397 from adamscott/add-tmp-support 2024-12-03 14:40:59 -06:00
os_windows.h Merge pull request #98397 from adamscott/add-tmp-support 2024-12-03 14:40:59 -06:00
platform_config.h
platform_gl.h
platform_windows_builders.py
README.md
rendering_context_driver_vulkan_windows.cpp
rendering_context_driver_vulkan_windows.h
SCsub Delete old unused code for VS project generation 2024-11-12 21:26:12 +02:00
tts_windows.cpp [Windows] Fix TTS events arriving out of order. 2024-11-22 11:10:37 +02:00
tts_windows.h [Windows] Fix TTS events arriving out of order. 2024-11-22 11:10:37 +02:00
wgl_detect_version.cpp
wgl_detect_version.h
windows_terminal_logger.cpp
windows_terminal_logger.h
windows_utils.cpp When calling code has length of string, pass it to parse_utf8 2024-12-01 08:31:22 +01:00
windows_utils.h

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation