..
tiles
Fix transform of TileMap nodes and tilemap selection
2021-09-14 12:18:36 +02:00
abstract_polygon_2d_editor.cpp
Rename polygon editor settings for better display in the Editor Settings
2021-08-23 17:59:19 +02:00
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp
animation_blend_space_1d_editor.h
Some work on double support
2021-08-09 17:43:48 -05:00
animation_blend_space_2d_editor.cpp
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp
Draggin in/out from ports to create nodes in Animation Blend Tree editor
2021-09-20 10:39:29 +03:00
animation_blend_tree_editor_plugin.h
Draggin in/out from ports to create nodes in Animation Blend Tree editor
2021-09-20 10:39:29 +03:00
animation_player_editor_plugin.cpp
Fix 3D Onion skinning missing
2021-09-14 14:51:50 +02:00
animation_player_editor_plugin.h
Fix 3D Onion skinning missing
2021-09-14 14:51:50 +02:00
animation_state_machine_editor.cpp
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp
Remove bbcode_text from RichTextLabel
2021-09-16 22:27:08 +02:00
asset_library_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
audio_stream_editor_plugin.cpp
audio_stream_editor_plugin.h
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp
Merge pull request #52458 from jmb462/fix-node-pivot-shortcut-always-active
2021-09-17 23:14:58 +02:00
canvas_item_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_3d_editor_plugin.cpp
Rename polygon editor settings for better display in the Editor Settings
2021-08-23 17:59:19 +02:00
collision_polygon_3d_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
Rename WorldMarginShape to WorldBoundaryShape
2021-09-14 11:16:31 -07:00
collision_shape_2d_editor_plugin.h
Rename WorldMarginShape to WorldBoundaryShape
2021-09-14 11:16:31 -07:00
cpu_particles_2d_editor_plugin.cpp
cpu_particles_2d_editor_plugin.h
cpu_particles_3d_editor_plugin.cpp
cpu_particles_3d_editor_plugin.h
curve_editor_plugin.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
curve_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
debugger_editor_plugin.cpp
debugger_editor_plugin.h
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_preview_plugins.cpp
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
editor_preview_plugins.h
font_editor_plugin.cpp
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
font_editor_plugin.h
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
gpu_particles_2d_editor_plugin.cpp
Improve visibility rect/AABB generation usability in GPUParticles
2021-08-16 05:56:07 +02:00
gpu_particles_2d_editor_plugin.h
gpu_particles_3d_editor_plugin.cpp
Improve visibility rect/AABB generation usability in GPUParticles
2021-08-16 05:56:07 +02:00
gpu_particles_3d_editor_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp
gpu_particles_collision_sdf_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
input_event_editor_plugin.cpp
input_event_editor_plugin.h
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp
lightmap_gi_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp
Conversion now includes "Local to scene" flag and name
2021-09-15 19:45:07 -04:00
material_editor_plugin.h
mesh_editor_plugin.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
mesh_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
mesh_instance_3d_editor_plugin.cpp
Improve collision generation usability in the new 3D scene import workflow.
2021-09-08 08:12:51 +02:00
mesh_instance_3d_editor_plugin.h
mesh_library_editor_plugin.cpp
implement individual mesh transform for meshlibrary items
2021-09-09 16:40:16 +02:00
mesh_library_editor_plugin.h
implement individual mesh transform for meshlibrary items
2021-09-09 16:40:16 +02:00
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
node_3d_editor_gizmos.cpp
Merge pull request #52751 from Rubonnek/rename-listener-nodes
2021-09-17 12:23:41 +02:00
node_3d_editor_gizmos.h
Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
2021-09-16 17:51:51 -04:00
node_3d_editor_plugin.cpp
Tweak the 3D editor inertia defaults for better responsiveness
2021-09-20 16:32:37 +02:00
node_3d_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
occluder_instance_3d_editor_plugin.cpp
occluder_instance_3d_editor_plugin.h
ot_features_plugin.cpp
ot_features_plugin.h
packed_scene_translation_parser_plugin.cpp
Make some enhancements to the POT generation
2021-09-02 11:12:54 -03:00
packed_scene_translation_parser_plugin.h
Make some enhancements to the POT generation
2021-09-02 11:12:54 -03:00
path_2d_editor_plugin.cpp
Rename polygon editor settings for better display in the Editor Settings
2021-08-23 17:59:19 +02:00
path_2d_editor_plugin.h
path_3d_editor_plugin.cpp
Removes const from set functions on the Gizmos
2021-08-07 09:15:57 +02:00
path_3d_editor_plugin.h
Removes const from set functions on the Gizmos
2021-08-07 09:15:57 +02:00
physical_bone_3d_editor_plugin.cpp
physical_bone_3d_editor_plugin.h
polygon_2d_editor_plugin.cpp
Rename polygon editor settings for better display in the Editor Settings
2021-08-23 17:59:19 +02:00
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
resource_preloader_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
root_motion_editor_plugin.cpp
root_motion_editor_plugin.h
script_editor_plugin.cpp
Merge pull request #52479 from KoBeWi/the_close_of_all_tabs
2021-09-20 13:16:05 +02:00
script_editor_plugin.h
Merge pull request #52479 from KoBeWi/the_close_of_all_tabs
2021-09-20 13:16:05 +02:00
script_text_editor.cpp
Added status bar and toggle scripts panel button to EditorHelp/VScripts
2021-09-15 11:35:03 +03:00
script_text_editor.h
Added status bar and toggle scripts panel button to EditorHelp/VScripts
2021-09-15 11:35:03 +03:00
SCsub
shader_editor_plugin.cpp
Reorganise text editor settings
2021-08-16 17:18:49 +01:00
shader_editor_plugin.h
shader_file_editor_plugin.cpp
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp
Tweak skeleton editor texts "Make Rest Pose" and "Set Bones to Rest Pose"
2021-09-01 17:51:18 +02:00
skeleton_2d_editor_plugin.h
skeleton_3d_editor_plugin.cpp
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
skeleton_3d_editor_plugin.h
skeleton_ik_3d_editor_plugin.cpp
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp
SpriteFramesEditor Fix preview grid in "Select Frames" dialog
2021-09-07 15:27:19 +02:00
sprite_frames_editor_plugin.h
SpriteFramesEditor Fix preview grid in "Select Frames" dialog
2021-09-07 15:27:19 +02:00
style_box_editor_plugin.cpp
style_box_editor_plugin.h
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
text_editor.cpp
Added status bar and toggle scripts panel button to EditorHelp/VScripts
2021-09-15 11:35:03 +03:00
text_editor.h
Added status bar and toggle scripts panel button to EditorHelp/VScripts
2021-09-15 11:35:03 +03:00
texture_3d_editor_plugin.cpp
Merge pull request #51821 from Calinou/builtin-shaders-add-comments
2021-08-25 11:37:57 +02:00
texture_3d_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
texture_editor_plugin.cpp
texture_editor_plugin.h
texture_layered_editor_plugin.cpp
Merge pull request #51821 from Calinou/builtin-shaders-add-comments
2021-08-25 11:37:57 +02:00
texture_layered_editor_plugin.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
texture_region_editor_plugin.cpp
Explicit 2D naming and some organization in texture region editor plugin
2021-08-13 11:18:49 -05:00
texture_region_editor_plugin.h
Explicit 2D naming and some organization in texture region editor plugin
2021-08-13 11:18:49 -05:00
theme_editor_plugin.cpp
Use Key enum instead of plain integers
2021-08-10 16:26:55 -05:00
theme_editor_plugin.h
Improve user communications in the theme editor
2021-08-04 18:26:36 +03:00
theme_editor_preview.cpp
theme_editor_preview.h
version_control_editor_plugin.cpp
Expose and cleanup TextEdit line wrap API
2021-08-12 09:29:16 +01:00
version_control_editor_plugin.h
visual_shader_editor_plugin.cpp
Fix pressing Add Node
button in visual shader editor
2021-09-15 19:01:02 +03:00
visual_shader_editor_plugin.h
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
voxel_gi_editor_plugin.cpp
voxel_gi_editor_plugin.h