godot/platform
Fabio Alessandrelli e2083871eb [HTML5] Port JavaScript inline code to libraries.
The API is implemented in javascript, and generates C functions that can
be called from godot.
This allows much cleaner code replacing all `EM_ASM` calls in our C++
code with plain C function calls.
This also gets rid of few hacks and comes with few optimizations (e.g.
custom cursor shapes should be much faster now).
2020-11-10 11:42:51 +01:00
..
android Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
iphone Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
javascript [HTML5] Port JavaScript inline code to libraries. 2020-11-10 11:42:51 +01:00
linuxbsd Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-09 15:48:30 +01:00
osx Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-09 15:48:30 +01:00
server Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-09 15:48:30 +01:00
uwp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
windows Merge pull request #43412 from akien-mga/variant-rename-_RID-to-RID 2020-11-09 17:46:34 +01:00
register_platform_apis.h
SCsub