mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 03:18:37 +08:00
33 lines
1.3 KiB
XML
33 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="CylinderMesh" inherits="PrimitiveMesh" category="Core" version="3.2">
|
|
<brief_description>
|
|
Class representing a cylindrical [PrimitiveMesh].
|
|
</brief_description>
|
|
<description>
|
|
Class representing a cylindrical [PrimitiveMesh]. This class can be used to create cones by setting either the [member top_radius] or [member bottom_radius] properties to 0.0.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="bottom_radius" type="float" setter="set_bottom_radius" getter="get_bottom_radius">
|
|
Bottom radius of the cylinder. Defaults to 1.0.
|
|
</member>
|
|
<member name="height" type="float" setter="set_height" getter="get_height">
|
|
Full height of the cylinder. Defaults to 2.0.
|
|
</member>
|
|
<member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments">
|
|
Number of radial segments on the cylinder. Defaults to 64.
|
|
</member>
|
|
<member name="rings" type="int" setter="set_rings" getter="get_rings">
|
|
Number of edge rings along the height of the cylinder. Defaults to 4.
|
|
</member>
|
|
<member name="top_radius" type="float" setter="set_top_radius" getter="get_top_radius">
|
|
Top radius of the cylinder. Defaults to 1.0.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|