mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
b68dd2e189
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
18 lines
744 B
XML
18 lines
744 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="BoxOccluder3D" inherits="Occluder3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Cuboid shape for use with occlusion culling in [OccluderInstance3D].
|
|
</brief_description>
|
|
<description>
|
|
[BoxOccluder3D] stores a cuboid shape that can be used by the engine's occlusion culling system.
|
|
See [OccluderInstance3D]'s documentation for instructions on setting up occlusion culling.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(1, 1, 1)">
|
|
The box's size in 3D units.
|
|
</member>
|
|
</members>
|
|
</class>
|