godot/core/string
2022-01-28 11:03:23 +01:00
..
locales.h Fix translation with multiple sources for the same language. 2022-01-24 18:58:16 +02:00
node_path.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
node_path.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
optimized_translation.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
optimized_translation.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
print_string.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
print_string.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub
string_buffer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
string_builder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
string_builder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
string_name.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
string_name.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
translation_po.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
translation_po.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
translation.cpp Fix translation with multiple sources for the same language. 2022-01-24 18:58:16 +02:00
translation.h Improve locale detection. 2022-01-18 14:30:00 +02:00
ucaps.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
ustring.cpp Merge pull request #57116 from bruvzg/win_net_share 2022-01-28 11:03:23 +01:00
ustring.h Merge pull request #57116 from bruvzg/win_net_share 2022-01-28 11:03:23 +01:00