godot/modules/websocket
Fabio Alessandrelli 7cd80e6a6d [Net] Remove StreamPeerTLS.blocking_handshake option.
Which was unused internally, and can be replaced by:

```
while tls.get_status() == tls.STATUS_HANDSHAKING:
  tls.poll()
```
2023-01-28 11:08:02 +01:00
..
doc_classes [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
editor
config.py
emws_peer.cpp [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
emws_peer.h [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
library_godot_websocket.js
packet_buffer.h
register_types.cpp
register_types.h
remote_debugger_peer_websocket.cpp
remote_debugger_peer_websocket.h
SCsub
websocket_multiplayer_peer.cpp [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
websocket_multiplayer_peer.h [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
websocket_peer.cpp [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
websocket_peer.h [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
wsl_peer.cpp [Net] Remove StreamPeerTLS.blocking_handshake option. 2023-01-28 11:08:02 +01:00
wsl_peer.h [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00