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mirror of https://github.com/godotengine/godot.git synced 2025-01-18 20:40:57 +08:00
godot/scene
Yuri Sizov e0f8cf4acb Merge pull request from Jummit/fix-subviewport-1
Fix `push_input` events not going through after first pressed mouse event
2024-01-22 20:38:22 +01:00
..
2d Merge pull request from KoBeWi/shadow_of_the_former_self 2024-01-18 09:34:42 +01:00
3d Merge pull request from KoBeWi/shadow_of_the_former_self 2024-01-18 09:34:42 +01:00
animation Update deferred calls to use Callables 2024-01-09 16:11:47 +01:00
audio Add AudioStreamPlayerInternal to unify stream players 2024-01-17 13:12:02 +01:00
debugger Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
gui Merge pull request from Geometror/ge-connection-rework 2024-01-18 19:26:56 +01:00
main Merge pull request from Jummit/fix-subviewport-1 2024-01-22 20:38:22 +01:00
resources Make TileMapLayers extend Node2D and work as children of TileMap 2024-01-17 16:05:50 +01:00
theme Merge pull request from Geometror/ge-connection-rework 2024-01-18 19:26:56 +01:00
property_utils.cpp Fix node property duplication 2023-11-04 10:45:38 +02:00
property_utils.h
register_scene_types.cpp Rework GraphEdit connections (drawing, API, optimizations) 2024-01-18 16:53:15 +01:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub