godot/core/object
Rémi Verschelde 9b94c80e9a
Merge pull request #89175 from paulloz/dotnet/fix-exported-nodes-reset-without-build-artifacts
Hint fallback property as node when it is a node
2024-03-06 13:32:00 +01:00
..
callable_method_pointer.cpp
callable_method_pointer.h
class_db.cpp Fix compilation errors when DISABLE_DEPRECATED is defined 2024-02-28 05:09:29 -08:00
class_db.h Allow registering "runtime classes" in modules (not just GDExtension) 2024-02-22 14:50:41 -06:00
make_virtuals.py
message_queue.cpp Remove unnecessary this-> expressions 2024-01-29 09:59:18 +01:00
message_queue.h
method_bind.cpp
method_bind.h GDExtension: Fix calling ancestor methods on runtime classes 2024-02-26 10:23:23 -06:00
object_id.h
object.compat.inc Fix some DEFVALs to use the right type 2024-02-23 01:50:18 +01:00
object.cpp Merge pull request #87222 from RandomShaper/fix_obj_leaks_report 2024-03-06 13:16:48 +01:00
object.h Help compilers optimize Object::cast_to() 2024-03-06 12:45:26 +01:00
ref_counted.cpp
ref_counted.h Allow Ref instantiate to accept constructor args 2024-02-10 13:19:14 -06:00
script_instance.cpp
script_instance.h Remove word duplicates in comments and strings, and fix casing and punctuation 2024-02-23 17:28:28 -05:00
script_language_extension.cpp Allow configuring the script filename casing rule 2024-03-05 09:43:29 +01:00
script_language_extension.h Allow configuring the script filename casing rule 2024-03-05 09:43:29 +01:00
script_language.cpp Merge pull request #89175 from paulloz/dotnet/fix-exported-nodes-reset-without-build-artifacts 2024-03-06 13:32:00 +01:00
script_language.h Allow configuring the script filename casing rule 2024-03-05 09:43:29 +01:00
SCsub
undo_redo.cpp Fixed MERGE_ALL commit from repeating actions 2024-03-05 23:40:26 +00:00
undo_redo.h Fixed MERGE_ALL commit from repeating actions 2024-03-05 23:40:26 +00:00
worker_thread_pool.cpp Remove word duplicates in comments and strings, and fix casing and punctuation 2024-02-23 17:28:28 -05:00
worker_thread_pool.h