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8406e60522
This adds a new enum `KeyLocation` and associated property `InputEventKey.location`, which indicates the left/right location of key events which may come from one of two physical keys, eg. Shift, Ctrl. It also adds simulation of missing Shift KEYUP events for Windows. When multiple Shifts are held down at the same time, Windows natively only sends a KEYUP for the last one to be released.
72 lines
3.6 KiB
C++
72 lines
3.6 KiB
C++
/**************************************************************************/
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/* key_mapping_x11.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef KEY_MAPPING_X11_H
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#define KEY_MAPPING_X11_H
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#include "core/os/keyboard.h"
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#include "core/templates/hash_map.h"
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#include <X11/XF86keysym.h>
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#include <X11/Xlib.h>
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#define XK_MISCELLANY
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#define XK_LATIN1
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#define XK_XKB_KEYS
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#include <X11/keysymdef.h>
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class KeyMappingX11 {
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struct HashMapHasherKeys {
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static _FORCE_INLINE_ uint32_t hash(const Key p_key) { return hash_fmix32(static_cast<uint32_t>(p_key)); }
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static _FORCE_INLINE_ uint32_t hash(const char32_t p_uchar) { return hash_fmix32(p_uchar); }
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static _FORCE_INLINE_ uint32_t hash(const unsigned p_key) { return hash_fmix32(p_key); }
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static _FORCE_INLINE_ uint32_t hash(const KeySym p_key) { return hash_fmix32(p_key); }
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};
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static inline HashMap<KeySym, Key, HashMapHasherKeys> xkeysym_map;
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static inline HashMap<unsigned int, Key, HashMapHasherKeys> scancode_map;
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static inline HashMap<Key, unsigned int, HashMapHasherKeys> scancode_map_inv;
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static inline HashMap<KeySym, char32_t, HashMapHasherKeys> xkeysym_unicode_map;
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static inline HashMap<unsigned int, KeyLocation, HashMapHasherKeys> location_map;
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KeyMappingX11() {}
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public:
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static void initialize();
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static Key get_keycode(KeySym p_keysym);
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static unsigned int get_xlibcode(Key p_keysym);
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static Key get_scancode(unsigned int p_code);
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static char32_t get_unicode_from_keysym(KeySym p_keysym);
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static KeyLocation get_location(unsigned int p_code);
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};
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#endif // KEY_MAPPING_X11_H
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