godot/scene
Rémi Verschelde df4dadafb7
Merge pull request #21328 from marcelofg55/bind_clipcam
Add missing BIND_ENUM_CONSTANT to ClippedCamera
2018-08-23 19:28:56 +02:00
..
2d Fix transform not being applied properly after toggling remote node, fixes #17671 2018-08-23 12:29:33 -03:00
3d Add missing BIND_ENUM_CONSTANT to ClippedCamera 2018-08-23 13:53:05 -03:00
animation Remove unnecessary print with AnimationNodeStateMachinePlayback 2018-08-24 01:29:19 +09:00
audio Restrict set_pitch_scale to positive scales for AudioStreamPlayer* 2018-08-22 00:11:53 +02:00
gui Merge pull request #21152 from DualMatrix/fileselect_error 2018-08-22 14:27:17 +02:00
main Merge pull request #21245 from RandomShaper/fix-physics-canvas-xform 2018-08-21 21:46:04 +02:00
resources Switched AnimatedTexture to a readers-writers lock, solves a race condition and fixes #20221 2018-08-23 13:28:36 -03:00
register_scene_types.cpp Clipped camera implementation, a camera that avoids going into geometry. 2018-08-21 11:48:48 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
scene_string_names.h Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00