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bind
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-Changed how Dir works so it's more user friendly, closes #4705
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2016-06-18 12:11:48 -03:00 |
helper
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
io
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corrently parse utf8 from zip_io open, closes #1708
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2016-06-18 17:29:41 -03:00 |
math
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Remove USE_QUAD_VECTORS unused check
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2016-06-19 00:41:52 +02:00 |
os
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Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872
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2016-06-18 11:13:03 -03:00 |
allocators.h
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array.cpp
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Add 'rfind' function to Array
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2016-06-10 17:46:57 -03:00 |
array.h
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Add 'rfind' function to Array
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2016-06-10 17:46:57 -03:00 |
color.cpp
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color.h
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command_queue_mt.cpp
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command_queue_mt.h
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Add texture region support for stylebox render
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2016-06-05 00:45:53 +08:00 |
compressed_translation.cpp
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compressed_translation.h
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core_string_names.cpp
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core_string_names.h
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dictionary.cpp
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Added Dictionary.values()
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2016-06-05 14:50:06 +02:00 |
dictionary.h
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Added Dictionary.values()
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2016-06-05 14:50:06 +02:00 |
dvector.cpp
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dvector.h
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Adds the invert() method to DVector.
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2016-05-16 13:06:41 -04:00 |
error_list.h
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error_macros.cpp
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error_macros.h
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event_queue.cpp
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event_queue.h
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func_ref.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
func_ref.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
global_constants.cpp
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-All variables from script are visible through get_property_list(), not just those with export()
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2016-06-11 18:34:49 -03:00 |
global_constants.h
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globals.cpp
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First version of Profiler
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2016-05-21 21:18:16 -03:00 |
globals.h
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hash_map.h
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hashfuncs.h
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hq2x.cpp
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Finalized DynamicFont implementation
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2016-05-29 11:37:52 -03:00 |
hq2x.h
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Finalized DynamicFont implementation
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2016-05-29 11:37:52 -03:00 |
image_quantize.cpp
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image.cpp
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Finalized DynamicFont implementation
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2016-05-29 11:37:52 -03:00 |
image.h
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Finalized DynamicFont implementation
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2016-05-29 11:37:52 -03:00 |
input_map.cpp
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fix ui_* input events in Editor
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2016-06-05 19:06:57 +02:00 |
input_map.h
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Make Input Actions config not affect the editor
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2016-06-05 01:19:42 -03:00 |
int_types.h
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list.h
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make_binders.py
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map.h
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message_queue.cpp
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message_queue.h
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method_bind.cpp
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method_bind.h
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object_type_db.cpp
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New reworked AnimatedSprite!
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2016-05-14 23:48:45 -03:00 |
object_type_db.h
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New reworked AnimatedSprite!
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2016-05-14 23:48:45 -03:00 |
object.cpp
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Fix indentation issues in last commits
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2016-06-07 07:39:40 +02:00 |
object.h
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-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
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2016-06-19 01:43:02 -03:00 |
packed_data_container.cpp
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packed_data_container.h
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pair.h
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path_db.cpp
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path_db.h
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path_remap.cpp
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path_remap.h
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pool_allocator.cpp
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pool_allocator.h
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print_string.cpp
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First version of Profiler
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2016-05-21 21:18:16 -03:00 |
print_string.h
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profile_clock.cpp
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First version of Profiler
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2016-05-21 21:18:16 -03:00 |
profile_clock.h
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First version of Profiler
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2016-05-21 21:18:16 -03:00 |
ref_ptr.cpp
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ref_ptr.h
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reference.cpp
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reference.h
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register_core_types.cpp
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register_core_types.h
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resource.cpp
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Expose ResourceImportMetadata::set_source_md5 for script
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2016-06-03 18:45:44 +08:00 |
resource.h
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Changed import workflow
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2016-05-27 14:19:11 -03:00 |
rid.cpp
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rid.h
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ring_buffer.h
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safe_refcount.cpp
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safe_refcount.h
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script_debugger_local.cpp
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First version of Profiler
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2016-05-21 21:18:16 -03:00 |
script_debugger_local.h
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First version of Profiler
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2016-05-21 21:18:16 -03:00 |
script_debugger_remote.cpp
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Ability to reload scripts on running game
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2016-06-01 20:31:42 -03:00 |
script_debugger_remote.h
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Ability to reload scripts on running game
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2016-06-01 20:31:42 -03:00 |
script_language.cpp
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Changed reload logic to auto-hard-reload scripts on save. It's simpler to use and also fixes #4756
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2016-06-13 10:58:32 -03:00 |
script_language.h
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Changed reload logic to auto-hard-reload scripts on save. It's simpler to use and also fixes #4756
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2016-06-13 10:58:32 -03:00 |
SCsub
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self_list.h
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set.h
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simple_type.h
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sort.h
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string_db.cpp
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string_db.h
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translation.cpp
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Added translation support to Godot
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2016-05-27 19:58:28 -03:00 |
translation.h
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Modified editor strings to be translatable in the future
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2016-05-03 22:25:37 -03:00 |
typedefs.h
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ucaps.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
undo_redo.cpp
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undo_redo.h
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ustring.cpp
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Add sha256 to String and File/FileAccess.
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2016-06-17 10:55:16 +03:00 |
ustring.h
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Remove CHARTYPE_16BITS unused checks
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2016-06-19 00:12:31 +02:00 |
variant_call.cpp
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Add sha256 to String and File/FileAccess.
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2016-06-17 10:55:16 +03:00 |
variant_construct_string.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
variant_op.cpp
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Add support for Python-like negative indexing
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2016-06-05 20:00:54 +02:00 |
variant_parser.cpp
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
variant_parser.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
variant.cpp
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Remove CHARTYPE_16BITS unused checks
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2016-06-19 00:12:31 +02:00 |
variant.h
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Remove USE_QUAD_VECTORS unused check
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2016-06-19 00:41:52 +02:00 |
vector.h
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Add 'from' argument to Array.find()
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2016-06-10 15:43:07 -03:00 |
vmap.h
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vset.h
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