godot/servers
ShyRed d538fb8d6c Remove hardcoded joint bias
Use user provided bias instead of hardcoded bias.

(cherry picked from commit 96093778ed)
2019-04-06 21:17:37 +02:00
..
arvr
audio Fix possible crash on AudioDriver::input_buffer_write 2019-03-02 19:41:45 -03:00
physics Make query checks less agressive, fixes #24694 2019-03-02 08:48:47 -03:00
physics_2d Remove hardcoded joint bias 2019-04-06 21:17:37 +02:00
visual Fix #25641 by not shifting a negative value. 2019-03-05 21:18:46 +01:00
arvr_server.cpp
arvr_server.h
audio_server.cpp Fix #25639 by not shifting a negative value. 2019-03-05 21:32:18 +01:00
audio_server.h
physics_2d_server.cpp
physics_2d_server.h
physics_server.cpp
physics_server.h
register_server_types.cpp Fixed TextureArray and Texture3D issues 2019-03-03 16:40:48 +01:00
register_server_types.h
SCsub
server_wrap_mt_common.h
visual_server.cpp Fix bone aabb calculation, which caused a skeletal mesh culling issue 2019-04-01 11:13:48 +02:00
visual_server.h Skeletons can now choose between using local or world coords for processing, fixes #26468 2019-03-03 12:24:00 -03:00