godot/scene
Rémi Verschelde 4e1ed6bc23
Merge pull request #90668 from timothyqiu/owner-id
Store `ObjectID` instead of pointer for KinematicCollision owner
2024-04-15 10:00:32 +02:00
..
2d Merge pull request #90668 from timothyqiu/owner-id 2024-04-15 10:00:32 +02:00
3d Merge pull request #90668 from timothyqiu/owner-id 2024-04-15 10:00:32 +02:00
animation Make AnimationMixer consider Discrete for RESET track 2024-04-06 05:37:45 +09:00
audio
debugger
gui Merge pull request #90633 from YeldhamDev/the_popup_is_not_wearing_any_panels 2024-04-14 14:39:15 +02:00
main Fix Window.hide() crash when force_native changed 2024-04-13 14:03:29 -04:00
resources Reorganize some code to have 2D things grouped together 2024-04-13 02:56:50 -07:00
theme Remove border roundness inside panels of AcceptDialog windows 2024-04-06 00:01:16 -03:00
property_list_helper.cpp
property_list_helper.h
property_utils.cpp
property_utils.h
register_scene_types.cpp Reorganize some code to have 2D things grouped together 2024-04-13 02:56:50 -07:00
register_scene_types.h
scene_string_names.cpp replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
scene_string_names.h replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
SCsub