..
area_bullet.cpp
area_bullet.h
btRayShape.cpp
btRayShape.h
bullet_physics_server.cpp
Fix 3D moving platform logic
2021-08-09 20:21:04 -07:00
bullet_physics_server.h
Fix 3D moving platform logic
2021-08-09 20:21:04 -07:00
bullet_types_converter.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
bullet_types_converter.h
Rename files and the exposed name for Transform3D
2021-06-03 07:30:01 -04:00
bullet_utilities.h
collision_object_bullet.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
collision_object_bullet.h
Rename files and the exposed name for Transform3D
2021-06-03 07:30:01 -04:00
cone_twist_joint_bullet.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
cone_twist_joint_bullet.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
config.py
Disable 3D-only modules when 3D is disabled
2021-06-03 17:45:28 -04:00
constraint_bullet.cpp
constraint_bullet.h
generic_6dof_joint_bullet.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
generic_6dof_joint_bullet.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
godot_collision_configuration.cpp
godot_collision_configuration.h
godot_collision_dispatcher.cpp
godot_collision_dispatcher.h
godot_motion_state.h
godot_ray_world_algorithm.cpp
godot_ray_world_algorithm.h
godot_result_callbacks.cpp
Fix 3D moving platform logic
2021-08-09 20:21:04 -07:00
godot_result_callbacks.h
Fix 3D moving platform logic
2021-08-09 20:21:04 -07:00
hinge_joint_bullet.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
hinge_joint_bullet.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
joint_bullet.cpp
joint_bullet.h
pin_joint_bullet.cpp
pin_joint_bullet.h
register_types.cpp
register_types.h
rid_bullet.h
rigid_body_bullet.cpp
Fix applied rotation from moving platforms in move_and_slide
2021-08-09 12:30:17 -07:00
rigid_body_bullet.h
Replace HTTP links with HTTPS for sites with HTTPS versions
2021-08-22 20:13:11 -05:00
SCsub
Some work on double support
2021-08-09 17:43:48 -05:00
shape_bullet.cpp
shape_bullet.h
shape_owner_bullet.cpp
shape_owner_bullet.h
slider_joint_bullet.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
slider_joint_bullet.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
soft_body_bullet.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
soft_body_bullet.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
space_bullet.cpp
Fixes in Bullet body_test_motion
2021-08-18 13:18:19 -07:00
space_bullet.h
Harmonize default value for collision mask in ray/shape queries
2021-08-30 16:42:49 -07:00