mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
e4213e66b2
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
196 lines
6.2 KiB
C++
196 lines
6.2 KiB
C++
/*************************************************************************/
|
|
/* editor_run_native.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "editor_run_native.h"
|
|
|
|
#include "editor_export.h"
|
|
#include "editor_node.h"
|
|
|
|
void EditorRunNative::_notification(int p_what) {
|
|
|
|
if (p_what == NOTIFICATION_ENTER_TREE) {
|
|
|
|
for (int i = 0; i < EditorExport::get_singleton()->get_export_platform_count(); i++) {
|
|
|
|
Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(i);
|
|
if (eep.is_null())
|
|
continue;
|
|
Ref<ImageTexture> icon = eep->get_run_icon();
|
|
if (!icon.is_null()) {
|
|
Ref<Image> im = icon->get_data();
|
|
im = im->duplicate();
|
|
im->clear_mipmaps();
|
|
if (!im->empty()) {
|
|
|
|
im->resize(16, 16);
|
|
Ref<ImageTexture> small_icon;
|
|
small_icon.instance();
|
|
small_icon->create_from_image(im, 0);
|
|
MenuButton *mb = memnew(MenuButton);
|
|
mb->get_popup()->connect("id_pressed", this, "_run_native", varray(i));
|
|
//mb->connect("pressed", this, "_run_native", varray(-1, i));
|
|
mb->set_icon(small_icon);
|
|
add_child(mb);
|
|
menus[i] = mb;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (p_what == NOTIFICATION_PROCESS) {
|
|
|
|
bool changed = EditorExport::get_singleton()->poll_export_platforms() || first;
|
|
|
|
if (changed) {
|
|
|
|
for (Map<int, MenuButton *>::Element *E = menus.front(); E; E = E->next()) {
|
|
|
|
Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(E->key());
|
|
MenuButton *mb = E->get();
|
|
int dc = eep->get_device_count();
|
|
|
|
if (dc == 0) {
|
|
mb->hide();
|
|
} else {
|
|
mb->get_popup()->clear();
|
|
mb->show();
|
|
mb->set_tooltip(TTR("Select device from the list"));
|
|
for (int i = 0; i < dc; i++) {
|
|
mb->get_popup()->add_icon_item(get_icon("Play", "EditorIcons"), eep->get_device_name(i));
|
|
mb->get_popup()->set_item_tooltip(mb->get_popup()->get_item_count() - 1, eep->get_device_info(i).strip_edges());
|
|
}
|
|
}
|
|
}
|
|
|
|
first = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
void EditorRunNative::_run_native(int p_idx, int p_platform) {
|
|
|
|
Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(p_platform);
|
|
ERR_FAIL_COND(eep.is_null());
|
|
/*if (p_idx == -1) {
|
|
if (eep->get_device_count() == 1) {
|
|
menus[p_platform]->get_popup()->hide();
|
|
p_idx = 0;
|
|
} else {
|
|
return;
|
|
}
|
|
}*/
|
|
|
|
Ref<EditorExportPreset> preset;
|
|
|
|
for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
|
|
|
|
Ref<EditorExportPreset> ep = EditorExport::get_singleton()->get_export_preset(i);
|
|
if (ep->is_runnable() && ep->get_platform() == eep) {
|
|
preset = ep;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (preset.is_null()) {
|
|
EditorNode::get_singleton()->show_warning(TTR("No runnable export preset found for this platform.\nPlease add a runnable preset in the export menu."));
|
|
return;
|
|
}
|
|
|
|
emit_signal("native_run");
|
|
|
|
int flags = 0;
|
|
if (deploy_debug_remote)
|
|
flags |= EditorExportPlatform::DEBUG_FLAG_REMOTE_DEBUG;
|
|
if (deploy_dumb)
|
|
flags |= EditorExportPlatform::DEBUG_FLAG_DUMB_CLIENT;
|
|
if (debug_collisions)
|
|
flags |= EditorExportPlatform::DEBUG_FLAG_VIEW_COLLISONS;
|
|
if (debug_navigation)
|
|
flags |= EditorExportPlatform::DEBUG_FLAG_VIEW_NAVIGATION;
|
|
|
|
eep->run(preset, p_idx, flags);
|
|
}
|
|
|
|
void EditorRunNative::_bind_methods() {
|
|
|
|
ClassDB::bind_method("_run_native", &EditorRunNative::_run_native);
|
|
|
|
ADD_SIGNAL(MethodInfo("native_run"));
|
|
}
|
|
|
|
void EditorRunNative::set_deploy_dumb(bool p_enabled) {
|
|
|
|
deploy_dumb = p_enabled;
|
|
}
|
|
|
|
bool EditorRunNative::is_deploy_dumb_enabled() const {
|
|
|
|
return deploy_dumb;
|
|
}
|
|
|
|
void EditorRunNative::set_deploy_debug_remote(bool p_enabled) {
|
|
|
|
deploy_debug_remote = p_enabled;
|
|
}
|
|
|
|
bool EditorRunNative::is_deploy_debug_remote_enabled() const {
|
|
|
|
return deploy_debug_remote;
|
|
}
|
|
|
|
void EditorRunNative::set_debug_collisions(bool p_debug) {
|
|
|
|
debug_collisions = p_debug;
|
|
}
|
|
|
|
bool EditorRunNative::get_debug_collisions() const {
|
|
|
|
return debug_collisions;
|
|
}
|
|
|
|
void EditorRunNative::set_debug_navigation(bool p_debug) {
|
|
|
|
debug_navigation = p_debug;
|
|
}
|
|
|
|
bool EditorRunNative::get_debug_navigation() const {
|
|
|
|
return debug_navigation;
|
|
}
|
|
|
|
EditorRunNative::EditorRunNative() {
|
|
set_process(true);
|
|
first = true;
|
|
deploy_dumb = false;
|
|
deploy_debug_remote = false;
|
|
debug_collisions = false;
|
|
debug_navigation = false;
|
|
}
|