godot/modules/enet
reduz de0ca3b999 Refactor module initialization
* Changed to use the same stages as extensions.
* Makes the initialization more coherent, helping solve problems due to lack of stages.
* Makes it easier to port between module and extension.
* removed the DRIVER initialization level (no longer needed).
2022-05-04 17:34:51 +02:00
..
doc_classes Add an XML schema for documentation 2022-02-15 00:03:31 +01:00
config.py [Net] Implement lower level ENet wrappers. 2021-07-29 10:59:00 +02:00
enet_connection.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
enet_connection.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
enet_multiplayer_peer.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
enet_multiplayer_peer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
enet_packet_peer.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
enet_packet_peer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00