godot/modules/websocket
Jordan Schidlowsky 1ec96bc206 [Net] Non-blocking WebSocket hostname resolution.
Hostname is now resolved during poll in WebSocketClient (wslay) to avoid
blocking during connect.
An attempt is still made to find the hostname in the resolver cache.
2022-02-05 02:22:43 +01:00
..
doc_classes
config.py
editor_debugger_server_websocket.cpp
editor_debugger_server_websocket.h
emws_client.cpp
emws_client.h
emws_peer.cpp
emws_peer.h
emws_server.cpp
emws_server.h
library_godot_websocket.js
packet_buffer.h
register_types.cpp
register_types.h
remote_debugger_peer_websocket.cpp
remote_debugger_peer_websocket.h
SCsub
websocket_client.cpp
websocket_client.h
websocket_macros.h
websocket_multiplayer_peer.cpp
websocket_multiplayer_peer.h
websocket_peer.cpp
websocket_peer.h
websocket_server.cpp
websocket_server.h
wsl_client.cpp [Net] Non-blocking WebSocket hostname resolution. 2022-02-05 02:22:43 +01:00
wsl_client.h [Net] Non-blocking WebSocket hostname resolution. 2022-02-05 02:22:43 +01:00
wsl_peer.cpp
wsl_peer.h
wsl_server.cpp
wsl_server.h