godot/editor/import
jfons dd970482c5 Improvements and fixes to occluders
Improvements:
* Occluder3D is now an abstract type inherited by: ArrayOccluder3D, QuadOccluder3D, BoxOccluder3D, SphereOccluder3D and PolygonOccluder3D. ArrayOccluder3D serves the same purpose as the old Occluder3D (triangle mesh occluder) while the rest are primitives that can be used to manually place simple occluders.
* Occluder baking can now apply simplification. The "bake_simplification_distance" property can be used to set a world-space distance as the desired maximum error, set to 0.1 by default.
* Occluders can now be generated on import. Using the "occ" and "occonly" keywords (similar to "col" and "colonly" for colliders) or by enabling on MeshInstance3Ds in the scene's import window.

Fixes:
* Fixed saving of occluder files after bake.
* Fixed a small error where occluders didn't correctly update in the rendering server.

Bonus content:
* Generalized "CollisionPolygon3DEditor" so it can also be used to edit Resources. Renamed it to "Polygon3DEditor" since it was already being used by other things, not just colliders.
* Fixed a small bug in "EditorPropertyArray" where a call to "remove" was left after the "remove_at" rename.
2022-02-07 13:04:51 +01:00
..
atlas_import_failed.xpm
collada.cpp String: Add contains(). 2022-02-04 01:28:02 +05:45
collada.h
dynamicfont_import_settings.cpp Add usage of indeterminate checkboxes to editor 2022-01-22 21:12:06 +01:00
dynamicfont_import_settings.h Improve locale detection. 2022-01-18 14:30:00 +02:00
editor_import_collada.cpp
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_bmfont.cpp Merge pull request #54794 from bruvzg/runtime_bmfont_parser 2022-01-17 13:25:08 +01:00
resource_importer_bmfont.h
resource_importer_csv_translation.cpp Improve locale detection. 2022-01-18 14:30:00 +02:00
resource_importer_csv_translation.h
resource_importer_dynamicfont.cpp
resource_importer_dynamicfont.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_imagefont.cpp
resource_importer_imagefont.h
resource_importer_layered_texture.cpp Faster CVTT by reducing quality. 2022-02-04 15:15:26 -08:00
resource_importer_layered_texture.h Faster CVTT by reducing quality. 2022-02-04 15:15:26 -08:00
resource_importer_obj.cpp
resource_importer_obj.h
resource_importer_scene.cpp Improvements and fixes to occluders 2022-02-07 13:04:51 +01:00
resource_importer_scene.h Improvements and fixes to occluders 2022-02-07 13:04:51 +01:00
resource_importer_shader_file.cpp
resource_importer_shader_file.h
resource_importer_texture_atlas.cpp
resource_importer_texture_atlas.h
resource_importer_texture.cpp Faster CVTT by reducing quality. 2022-02-04 15:15:26 -08:00
resource_importer_texture.h
resource_importer_wav.cpp
resource_importer_wav.h
scene_import_settings.cpp
scene_import_settings.h
SCsub